Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5133500676062632206 8 Hydeparker the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on June 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (146 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 146, Time: 00:00:20 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - 2 potions of might Skills: + Level 3.5 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! You closely miss the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal barely misses you. You slash the jackal! You kill the jackal! You see here a jackal corpse. HP restored. You see here a jackal corpse. You see here a jackal corpse. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! The endoplasm freezes you. You are frozen. An endoplasm is nearby! An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. No target in view! No target in view! Found 8 gold pieces. An endoplasm is nearby! You block the endoplasm's attack. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# #..# #..# #$.# #..# ### #..# ..# ##########..# #.# #..........@# ##.# #.##..#####.# ...###.###.##....# #...........#....# ..###.#.###.#...## ..# #.#.# #.###.# ..# #.#.###.# #.# ......#.....# #.# ..#########.###.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 146 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 146 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 146 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring, serial_shops, nicolae_shop_crystal, minmay_stone_trees_medium, minmay_misc_feat_cross Action || total ---------------------------++------- Melee: War axe || 29 Armour: Scale mail || 31 Dodge: Dodged || 21 Block: Buckler || 13