Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -4, D:1) a hobgoblin corpse (skeletalised by now) (4, -5, D:1) a +0 ring mail (5, -11, D:1) a +0 whip (5, 8, D:1) a +0 dagger (10, -13, D:1) a hobgoblin corpse (skeletalised by now) (11, 28, D:1) a +0 spear (14, 13, D:1) 2 stones (15, 19, D:1) a frilled lizard skeleton (18, -7, D:1) 5 stones (18, 30, D:1) a quokka corpse (skeletalised by now) (19, 7, D:1) a bat skeleton (35, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (36, -8, D:1) a frilled lizard skeleton (36, 5, D:1) a jackal corpse (skeletalised by now) (37, 5, D:1) a jackal skeleton (37, 10, D:1) a +0 ring mail (37, 11, D:1) 4 stones (40, 11, D:1) 7 stones (43, 15, D:1) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (44, 15, D:1) a +0 club a goblin skeleton (45, 34, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (16, -1, D:2) a +0 spear (23, -26, D:2) a +0 ring mail (23, 3, D:2) 6 datura-tipped darts (26, -4, D:2) 4 stones (31, 4, D:2) a +0 dagger (42, 0, D:2) a +0 dagger 5 stones a kobold skeleton (43, -26, D:2) a +2 dagger of venom 2 stones a kobold corpse (skeletalised by now) (43, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (15, 12, D:3) a +0 whip a kobold corpse (skeletalised by now) (21, 8, D:3) a +0 dagger (21, 10, D:3) a +0 dagger 2 stones (23, 8, D:3) 4 poisoned darts (23, 10, D:3) a +0 robe (24, 4, D:3) a dart slug corpse (24, 9, D:3) a +0 hand axe (26, 20, D:3) a +0 chain mail (33, 6, D:3) the +2 ring mail "Gilih" {rC+ Will+ Str+2} rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). (38, 22, D:3) a +0 trident