Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11292041831133600228 8 Hydeparker the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on June 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (478 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 478, Time: 00:00:16 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 35 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of silence {unknown} Potions d - 2 potions of might f - a potion of heal wounds {unknown} g - a potion of enlightenment {unknown} Skills: + Level 3.5 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 90% 1 Grave Claw Necr 0% 2d7 97% 2 Vampiric Draining Necr 0% 2d6 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. x2 You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! g - a pink potion No target in view! Found a stone staircase leading down. No target in view! An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.####.######.## # #.#.# #.# #.# # #...# #.# #.# # ##### #.# #+# # #.# ## #.# ##.##.# # ##...#.## #### #....@..+ +... ##...#.## #### ##.##.# # ## #.# ### #.# #.. >.# #.# ... #.# ## #.# #.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 478 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 478 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 478 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_corners, minmay_misc_feat_pillars Action || total ---------------------------++------- Melee: War axe || 25 Armour: Scale mail || 10 Dodge: Dodged || 9 Block: Buckler || 4