Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7625350369464185682 95 Hydeparker the Trooper (level 4, 12/39 HPs) Began as a Demonspawn Fighter on June 11, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:41 (1649 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 1649, Time: 00:01:42 Health: 12/39 AC: 2 Str: 18 XL: 4 Next: 40% Magic: 4/4 EV: 8 Int: 8 God: Gold: 120 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of the acrobat Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: acrobat @: corroded A: hooves 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) h - a +0 pair of gloves Jewellery j - an amulet of the acrobat (worn) r - an amulet of magic regeneration Wands o - a wand of paralysis (12) Scrolls e - 2 scrolls of amnesia {unknown} g - 2 scrolls of enchant armour {unknown} i - 2 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} n - a scroll of silence {unknown} p - a scroll of vulnerability {unknown} s - a scroll of teleportation {unknown} Potions d - 2 potions of might f - 3 potions of brilliance {unknown} q - a potion of resistance {unknown} t - a potion of cancellation {unknown} Talismans l - a medusa talisman m - a quill talisman Skills: + Level 5.2 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 87% 1 Confusing Touch Hex 0% N/A 99% 3 Frozen Ramparts Ice 0% 1d1 99% 3 Inner Flame Hex/Fire 0% N/A 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Your touch may inflict minor irresistible damage on your foes. Message History Found a dagger. No target in view! A jelly comes into view. The jelly quivers. A jelly is nearby! The jelly closely misses you. You barely miss the jelly. You kick the jelly, but do no damage. The jelly barely misses you. You slash the jelly! Your hands burn! The acid corrodes you! You kick the jelly, but do no damage. The jelly is almost dead. The jelly hits you. You are splashed with acid! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jelly. You kick the jelly, but do no damage. The jelly is almost dead. The jelly hits you but does no damage. You slash the jelly! You kill the jelly! Your Fighting skill increases to level 5! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.## # .....#.#..# # ......##.# # ...... #.## ....# ##.# .... ##.## #). #.## #.# ##_## #@# ##.# #.# ##.###.# #.# #.## #.# #.# ##.# #.# #.#####.###.###### #.##.............. #..'.............. ####.............. ###.............. There were no monsters in sight! Vanquished Creatures A jelly (D:3) 2 adders A dart slug (D:1) An orc (D:2) 4 giant cockroaches 6 hobgoblins 2 jackals (D:1) 3 quokkas (D:1) 6 ball pythons 5 bats 6 endoplasms 5 frilled lizards A goblin (D:2) 4 kobolds (D:1) 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 95 | D:1 | Discovered your monstrous ancestry. 95 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 95 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 308 | D:1 | Reached skill level 4 in Fighting 494 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1554 | D:3 | Found a faded altar of an unknown god. 1649 | D:3 | Reached skill level 5 in Fighting 1649 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1649 | D:3 | Reached XP level 4. HP: 12/39 MP: 4/4 1649 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_rooms, minivault_24 D:2: layout_basic, grunt_ministairs_4, kennysheep_generic_room_8 D:3: layout_basic, mainiacjoe_overflow_alcove_4, chequers_ecumenical_altar_twisty, serial_bayou_ford_a, minmay_stone_trees_small, minmay_misc_feat_four_crosses Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.2 Axes | | 1.7 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 107 | || 107 Kick | 16 | || 16 Armour: Scale mail | 64 | || 64 Dodge: Dodged | 70 | || 70 Block: Buckler | 27 | || 27