Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14378621881750914481 8 Hydeparker the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on June 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (309 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 309, Time: 00:00:40 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 19 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions d - 2 potions of might Skills: + Level 3.5 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 90% 1 Searing Ray Conj 0% 2d4 97% 2 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History An endoplasm comes into view. Found a book of Conjurations. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! Found 4 gold pieces. The endoplasm freezes you. You are frozen. An endoplasm is nearby! An endoplasm is nearby! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. You now have 19 gold pieces (gained 4). Key pressed, stopping explore. No target in view! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! The goblin completely misses you. A goblin is nearby! You hit the goblin but do no damage. The goblin barely misses you. The goblin hits you with a +0 dagger. A goblin is nearby! A goblin is nearby! You miss the goblin. The goblin hits you but does no damage. A goblin is nearby! You slash the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# ####.####### #........... #.##.###.##. .. # #.###.###...# #..........# #.######.##.#... #...)@...# ########....... ######.. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 309 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 309 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 309 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto Action || total ---------------------------++------- Melee: War axe || 19 Armour: Scale mail || 13 Dodge: Dodged || 8 Block: Buckler || 2