Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (5, 29, D:1) a +0 short sword a kobold skeleton (7, 59, D:1) a +0 chain mail (20, 37, D:1) a quokka skeleton (21, 2, D:1) a bat skeleton (22, 30, D:1) a +3 hand axe of flaming (23, 1, D:1) a ball python skeleton (24, 10, D:1) a ball python skeleton (30, 39, D:1) a +0 leather armour (33, 19, D:1) a +0 flail (38, 57, D:1) a bat corpse (skeletalised by now) (39, -1, D:1) a ball python skeleton (43, 23, D:1) a +0 whip (46, 17, D:1) a jackal skeleton a quokka skeleton a jackal skeleton (47, 18, D:1) a jackal skeleton (49, 3, D:1) a +0 hand axe (57, 22, D:1) a +0 leather armour (57, 25, D:1) a rat skeleton (63, 12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -2, D:2) a jackal corpse (12, 2, D:2) a potion of heal wounds