Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17411887429259286328 283 Hydeparker the Trooper (level 6, 53/53 HPs) Began as a Demonspawn Fighter on June 14, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:11 (1605 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 1605, Time: 00:01:12 Health: 53/53 AC: 8 Str: 18 XL: 6 Next: 7% Magic: 6/6 EV: 8 Int: 9 God: Gold: 61 SH: 4 Dex: 12 Spells: 5/5 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty A: horns 1, icy blue scales 1, ignite blood 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of fear {unknown} f - 5 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} i - 4 scrolls of enchant weapon {unknown} j - 2 scrolls of blinking {unknown} l - a scroll of revelation {unknown} n - a scroll of poison {unknown} Potions d - a potion of might k - a potion of brilliance {unknown} m - a potion of moonshine {unknown} Skills: + Level 6.9 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Alch/Erth 0% N/A 100% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in icy blue scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. Message History You now have 61 gold pieces (gained 13). You see here 5 stones. You open the door. There is an open door here. As you open the door, it creaks loudly! No target in view! Found a stone staircase leading down. Key pressed, stopping explore. No target in view! No target in view! Sigmund the Dreaded comes into view. He is wielding a +2 scythe of freezing. Found a murky grey potion. Sigmund shouts! A bat comes into view. There are monsters nearby! Found 25 gold pieces. The bat hits you but does no damage. Sigmund flickers, as though insubstantial. There are monsters nearby! You slash the bat! You kill the bat! Sigmund is nearby! Sigmund closely misses you. Sigmund is nearby! You hit Sigmund. Sigmund is lightly wounded. You block Sigmund's attack. Sigmund is nearby! You feel very mighty all of a sudden. You block Sigmund's attack. You slice Sigmund!! Sigmund is almost dead. Sigmund is engulfed in blazing flames. You kill Sigmund! Your Fighting skill increases to level 6! You have reached level 5! You have reached level 6! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...'......†..# ##########......#### ................# ...#...##.###### ...........# #...#...##.# .........#.######### ##########.......!.. ...$$.>.@○...... ###.....†....... #............. #............. #............. ###........... #........... #.########## There were no monsters in sight! Vanquished Creatures Sigmund (D:3) Jessica (D:2) Terence (D:3) 2 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) 4 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 7 quokkas 6 ball pythons 2 bats 3 frilled lizards 10 goblins 3 kobolds (D:1) 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 159 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 159 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 243 | D:1 | Reached skill level 4 in Fighting 250 | D:1 | Found a faded altar of an unknown god. 288 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 288 | D:1 | Reached XP level 3. HP: 29/30 MP: 3/3 1053 | D:2 | Noticed Jessica 1063 | D:2 | Killed Jessica 1064 | D:2 | Reached skill level 5 in Fighting 1064 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1064 | D:2 | Reached XP level 4. HP: 39/39 MP: 4/4 1531 | D:3 | Noticed Terence 1535 | D:3 | Killed Terence 1597 | D:3 | Noticed Sigmund 1604 | D:3 | Killed Sigmund 1605 | D:3 | Reached skill level 6 in Fighting 1605 | D:3 | Reached XP level 5. HP: 47/47 MP: 5/5 1605 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1605 | D:3 | Reached XP level 6. HP: 53/53 MP: 6/6 1605 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, chequers_ecumenical_altar_island, serial_forest, infiniplex_forest_end_1, infiniplex_forest_end_1, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_C, infiniplex_forest_corner_1, infiniplex_forest_lined_1 D:2: layout_loops_cross, chequers_serial_rivers_large_a, uniq_jessica D:3: layout_basic, lemuel_coloured_pillars_altar, lemuel_flame_loot_1, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 5 6 | 6.9 Axes | | 1.7 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 138 | 22 || 160 Use: Potion | | 1 || 1 Armour: Scale mail | 103 | 9 || 112 Dodge: Dodged | 51 | 6 || 57 Block: Buckler | 37 | 9 || 46