Hydeparker Level 1 of the Dungeon [Shop] Oxzepis's Antique Weapon Boutique the +5 scimitar of Tixont {freeze, Int+3} (834 gold) Int+3: It affects your intelligence (+3). a +0 mace (51 gold) a +0 mace (51 gold) the +3 falchion of the Elven Halls {elec, ^Fragile rCorr Dex+2} (572 gold) ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a +0 sling (25 gold) a +0 long sword (59 gold) a +0 rapier (93 gold) a +0 spear (51 gold) a +2 short sword of venom (265 gold) [Shop] Dautoq's Weapon Emporium a +0 long sword of holy wrath (107 gold) 2 stones (2 gold) 5 datura-tipped darts (58 gold) a +0 broad axe (117 gold) the +0 great sword "Ehodept" {protect, rCorr Str+5 SInv} (510 gold) rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). SInv: It lets you see invisible. a +0 falchion of electrocution (123 gold) a +0 dagger (26 gold) a +0 war axe (45 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) [Shop] Wesenkil's Jewellery Shoppe the amulet "Safoulyrgh" {rElec Will+++ Regen+ Str-3 Dex+2} (838 gold) [amulet of regeneration] rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). an amulet of the acrobat (unknown) (360 gold) a ring of wizardry (360 gold) a ring of flight (unknown) (210 gold) the ring "Cuegh" {rF+ rC- rCorr Str+6 Int+3 Fire} (678 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. an inkwell talisman (240 gold) a ring of ice (unknown) (300 gold) [Shop] Qiytidd's Weapon Emporium 6 stones (7 gold) 2 poisoned darts (15 gold) a +0 hand axe (39 gold) a +0 club (6 gold) 2 large rocks (39 gold) a +0 short sword (39 gold) a +0 whip (32 gold) the +7 whip of the Puffball {flame, *Noise +Blink rN+++ MP+11} (1223 gold) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rN+++: It renders you almost immune to negative energy. MP+11: It affects your magic capacity (+11). (1, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -11, D:1) a bat skeleton (13, -4, D:1) a ball python skeleton (22, -12, D:1) a +0 mace (26, -5, D:1) 4 darts of disjunction (28, -14, D:1) a +0 club a +0 robe a +0 club a kobold skeleton (28, -13, D:1) a +0 club a +0 dagger 5 stones a goblin skeleton a kobold skeleton (30, 2, D:1) 5 poisoned darts (31, -14, D:1) a +0 plate armour (31, 10, D:1) a ball python skeleton (32, -15, D:1) 2 stones (32, -5, D:1) a +0 leather armour (49, 21, D:1) a quokka corpse (skeletalised by now) (51, 24, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (13, -3, D:2) a +0 leather armour (15, -34, D:2) a +0 club (15, -32, D:2) a quokka corpse (skeletalised by now) (17, -9, D:2) 2 large rocks (21, -1, D:2) 3 stones (27, -9, D:2) a +0 robe (29, 3, D:2) a +0 plate armour of fire resistance (32, 4, D:2) a rimehorn talisman (37, -25, D:2) a +0 whip (38, 9, D:2) 3 stones (42, -10, D:2) a +0 mace (48, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, -5, D:2) a ball python skeleton (51, -13, D:2) a +0 leather armour (55, -16, D:2) a +0 sling (55, -10, D:2) a +0 robe (58, -14, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Hezuguydd's Jewellery Shop a +4 ring of slaying (unknown) (432 gold) an amulet of faith (unknown) (480 gold) a +4 ring of protection (unknown) (432 gold) the ring "Tyoj" {*Slow rElec Will+ AC+4 SInv} (650 gold) [ring of protection] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. AC+4: It affects your AC (+4). SInv: It lets you see invisible. a ring of see invisible (unknown) (180 gold) a ring of positive energy (unknown) (240 gold) the ring of the Seven Heavens {rPois rC+ rN+ Slay+4} (700 gold) [ring of slaying] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +4 ring of protection (unknown) (432 gold) (0, 4, D:3) 6 boomerangs (1, -11, D:3) a +0 club (4, 15, D:3) a +0 chain mail (12, -45, D:3) a +0 club (12, 9, D:3) the +8 sling "Kaossae" {freeze, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (13, 15, D:3) a +0 falchion (19, 18, D:3) a bat corpse (skeletalised by now) (26, -29, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (34, 13, D:3) a +0 mace (36, -38, D:3) a +0 flail (43, -41, D:3) a +0 scale mail (45, -30, D:3) an adder corpse (skeletalised by now) (45, -27, D:3) a +0 short sword an orc corpse (skeletalised by now) (46, -37, D:3) a +0 ring mail (46, -27, D:3) a +0 club a goblin corpse (skeletalised by now) (54, -15, D:3) 6 large rocks (57, -33, D:3) a +0 dagger (59, -3, D:3) 3 poisoned darts Level 4 of the Dungeon (3, -9, D:4) a +0 ring mail (8, 6, D:4) a +0 club (9, 6, D:4) the ring "Tehalomn" {Fly rF+ Str+3} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Str+3: It affects your strength (+3). (10, -6, D:4) a +0 hand axe an orc corpse