Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12676754704330966909 142 Hydeparker the Trooper (level 5, 26/46 HPs) Began as a Demonspawn Fighter on June 14, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:32 (2053 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 2053, Time: 00:02:33 Health: 26/46 AC: 6 Str: 19 XL: 5 Next: 3% Magic: 5/5 EV: 8 Int: 8 God: Gold: 219 SH: 4 Dex: 12 Spells: 4/4 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mildly poisoned (26 -> 26), wreathed by umbra A: demonic touch 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery k - an amulet of magic regeneration Scrolls e - 2 scrolls of enchant armour {unknown} f - 2 scrolls of poison {unknown} h - a scroll of brand weapon {unknown} i - a scroll of vulnerability {unknown} j - 2 scrolls of blinking {unknown} n - 3 scrolls of identify {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of butterflies {unknown} Potions d - 2 potions of might g - a potion of curing {unknown} l - a potion of enlightenment {unknown} m - a potion of brilliance {unknown} p - a potion of haste {unknown} r - a potion of mutation {unknown} Skills: + Level 5.8 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 94% 2 Inner Flame Hex/Fire 0% N/A 99% 3 Passwall Erth 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You hit the bat. You miss the adder. You block the bat's attack. You block the adder's attack. The adder barely misses you. The adder bites you but does no damage. x2 There are monsters nearby! You slash the adder! You kill the adder! You hit the adder but do no damage. You block the bat's attack. The adder bites you but does no damage. The adder completely misses you. There are monsters nearby! You barely miss the adder. The adder is lightly wounded. The bat hits you but does no damage. x2; The adder bites you. You are poisoned. The adder poisons you! The adder is seared by the foul flame within you. The adder is lightly wounded. The adder bites you but does no damage. There are monsters nearby! You slash the adder! The adder is almost dead. You feel very sick. The bat hits you but does no damage. The adder bites you but does no damage. There are monsters nearby! You miss the adder. The adder is almost dead. You feel sick. The bat closely misses you. The adder bites you but does no damage. The adder bites you. There are monsters nearby! You miss the adder. The adder is almost dead. You feel sick. The bat hits you but does no damage. You block the adder's attack. The adder closely misses you. There are monsters nearby! You slash the adder! You kill the adder! You feel sick. You block the bat's attack. You have reached level 5! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######..## ### #...#..## #..#...##. #>..#.## #......... #..†..# #[........ #...### #......... .. #...# #....<.... ### ##### ###.b....... ... ####.!.†....... ### ##......@######## #........##.....######### #....................†^.. ##....<..#########....### #.......# #...## ######### ##### You could see a bat. Vanquished Creatures Jessica (D:2) 5 adders 2 ribbon worms 2 dart slugs 3 endoplasms (D:1) A giant cockroach (D:3) 4 hobgoblins 7 jackals 6 quokkas 5 ball pythons 5 bats 3 frilled lizards 4 goblins 6 kobolds 24 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 206 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 206 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 355 | D:1 | Reached skill level 4 in Fighting 947 | D:2 | Reached XP level 3. HP: 27/30 MP: 3/3 1224 | D:2 | Noticed Jessica 1232 | D:2 | Killed Jessica 1233 | D:2 | Reached skill level 5 in Fighting 1233 | D:2 | Reached XP level 4. HP: 37/39 MP: 4/4 2053 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2053 | D:3 | Reached XP level 5. HP: 26/46 MP: 5/5 2053 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_ford_a D:2: layout_rooms, kennysheep_cross_bottleneck, st_stairs_7, minmay_rat_hole, uniq_jessica D:3: layout_rooms, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_fake, aquarium_window_2, aquarium_view_2b, aquarium_view_2c, aquarium_pool_split Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.8 Axes | | 1.7 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 127 | 49 || 176 Armour: Scale mail | 80 | 65 || 145 Dodge: Dodged | 69 | 42 || 111 Block: Buckler | 30 | 19 || 49