Hydeparker Level 1 of the Dungeon (2, -1, D:1) a +0 club (3, 5, D:1) a +0 dagger (4, 4, D:1) a +0 dagger (11, -6, D:1) a hobgoblin skeleton (11, -5, D:1) a frilled lizard skeleton (14, 19, D:1) a bat skeleton (18, 2, D:1) a +0 dagger (19, 20, D:1) a rat skeleton (25, 4, D:1) a +0 ring mail (39, 10, D:1) 4 javelins (39, 33, D:1) a +0 short sword (42, 26, D:1) a +0 short sword (43, 7, D:1) a +0 hand axe (50, -12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (1, -9, D:2) 5 stones (3, 1, D:2) an inkwell talisman (3, 11, D:2) a +0 dagger of holy wrath (8, 20, D:2) 5 poisoned darts (9, 12, D:2) a frilled lizard skeleton (11, -25, D:2) a +0 orcbow (18, -20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (19, -20, D:2) a +0 dagger (20, -24, D:2) 5 large rocks (22, -21, D:2) a +0 short sword (28, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (28, 9, D:2) a +0 morningstar (33, -12, D:2) a +0 club (36, 1, D:2) the +0 dagger of Darkness {holy, rF+ Int+3 Dex+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (39, -15, D:2) a jackal skeleton (39, -13, D:2) a +0 rapier (40, -15, D:2) a jackal skeleton a jackal skeleton (40, -10, D:2) a +0 hand axe (42, 23, D:2) a +0 dagger (48, 14, D:2) an adder corpse (skeletalised by now) (48, 20, D:2) a maw talisman (52, -12, D:2) an adder corpse (skeletalised by now) (56, -10, D:2) a +0 club (60, -20, D:2) 2 stones Level 3 of the Dungeon (1, 0, D:3) a hobgoblin corpse (4, -1, D:3) a +0 kite shield (8, 2, D:3) a book of Callings Level 4 of the Dungeon (3, -11, D:4) a ring of protection from fire (3, -5, D:4) 4 stones (3, 1, D:4) a +0 club (4, -9, D:4) a hound corpse