Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 16, D:1) a +0 falchion (7, 10, D:1) 3 stones (19, 13, D:1) a +0 club (21, 31, D:1) a +0 whip (23, 16, D:1) a rat corpse (skeletalised by now) (25, 3, D:1) a rat corpse (skeletalised by now) (31, 3, D:1) a +0 robe (31, 6, D:1) a +0 dagger (32, 7, D:1) 5 stones (32, 31, D:1) a quokka corpse (skeletalised by now) (33, 4, D:1) 5 stones (33, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, -3, D:1) a +0 club (42, 25, D:1) 4 stones (46, -1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 2, D:2) a jackal corpse (skeletalised by now) (3, 2, D:2) a jackal corpse (skeletalised by now) (5, 21, D:2) a +0 long sword (6, 18, D:2) a potion of magic (12, 6, D:2) a hobgoblin skeleton (14, -12, D:2) a ball python skeleton (17, -8, D:2) a +0 sling (33, 10, D:2) the +2 robe of Noon {+Blink rPois rF+} +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. (43, 1, D:2) a jackal skeleton (43, 2, D:2) a +0 war axe (44, 1, D:2) a jackal skeleton a jackal skeleton Level 3 of the Dungeon (7, 18, D:3) 12 gold pieces (13, 14, D:3) 11 gold pieces (13, 19, D:3) a +0 robe (14, 14, D:3) a +0 chain mail (16, 19, D:3) an adder corpse (27, 19, D:3) a bat corpse (28, 20, D:3) a +0 club a kobold corpse (35, 10, D:3) a +0 dagger an orc corpse (39, 5, D:3) a quokka corpse (skeletalised by now)