Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12672986647261888348 66 Hydeparker the Trooper (level 3, -8/32 HPs) Began as a Demonspawn Fighter on June 15, 2025. Mangled by a sleepcap (15 damage) ... while put to sleep by a sleepcap... on level 2 of the Dungeon. The game lasted 00:02:08 (1450 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 1450, Time: 00:02:09 Health: -8/32 AC: 6 Str: 18 XL: 3 Next: 96% Magic: 3/3 EV: 2 Int: 8 God: Gold: 104 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . l - +2 dagger (venom) rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: sleeping A: thin skeletal structure 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons l - a +2 dagger of venom (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery j - a ring of see invisible Scrolls e - a scroll of blinking {unknown} f - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} Potions a - a potion of ambrosia {unknown} d - 3 potions of might g - a potion of brilliance {unknown} Skills: + Level 4.9 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a moderately thin skeletal structure. (Dex +4, Stealth++) Message History The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The kobold throws a stone. The stone hits you but does no damage. The bat hits you. You wake up. The bat closely misses you. The sleepcap barely misses you. The kobold throws a stone. The stone barely misses you. A jackal comes into view. The bat barely misses you. A jackal comes into view. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. The jackal moves out of view. There is a stone staircase leading up, spattered with blood here. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the sleepcap but do no damage. The sleepcap looks even sicker. The sleepcap is severely damaged. You block the sleepcap's attack. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap completely misses you. You hit the sleepcap but do no damage. The sleepcap looks as sick as possible! The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... #..........÷........... #.########...........#. #.##..<..#...........#. #.##.#.#.#............. #.##.#.#......)......## #.##.#.#.##..........# #....#...##..........# #######.####..........# #.....f@..##..........# #.#######.....######.## #.# ####..### #.# ####.##### #.......####.# #[.......# #.....#......### #....###.# #............... #..††# #.# #.....###....... #....# #.# #.....# #....... ###### #.# #.....# #....... You could see a sleepcap (very poisoned). Vanquished Creatures 2 adders (D:3) 2 ribbon worms (D:2) An orc (D:3) An endoplasm (D:3) 2 giant cockroaches (D:1) 9 hobgoblins 6 jackals (D:2) 4 quokkas 4 ball pythons 3 bats A frilled lizard (D:2) 2 goblins 3 kobolds 3 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 147 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 147 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 394 | D:2 | Reached skill level 4 in Fighting 607 | D:2 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [demonic ancestry] 607 | D:2 | Reached XP level 3. HP: 22/30 MP: 3/3 946 | D:2 | Identified the +2 robe of Noon {+Blink rPois rF+} 1450 | D:2 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, corexii_hall_statues_l D:2: layout_basic, amcnicky_mini_pool_small, corexii_item_surrounded_by_moat D:3: layout_basic, mainiacjoe_overflow_catwalk_spiral, nicolae_elyvilon_peaceful_grove, dreamdust_ecumenical_altar_angels_and_demons, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.9 Axes | | 1.7 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 94 Dagger || 41 Stab: Sleeping || 2 Armour: Scale mail || 142 Dodge: Dodged || 86 Block: Buckler || 36