Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (8, 12, D:1) a +0 club 2 stones (9, 22, D:1) a +0 club (23, 14, D:1) a rat skeleton (24, 19, D:1) a +0 dagger (29, 30, D:1) a hobgoblin skeleton (30, 30, D:1) a +0 whip (31, 30, D:1) a rat skeleton (32, 16, D:1) a +0 dagger a goblin skeleton (36, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 7, D:1) a +0 dagger (39, 34, D:1) a river rat skeleton (39, 46, D:1) a ball python corpse (skeletalised by now) (41, 32, D:1) a river rat skeleton (42, 41, D:1) a river rat skeleton (55, 7, D:1) a +0 dagger (57, 10, D:1) a +0 dagger (61, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, -7, D:2) a rat corpse (skeletalised by now) (8, -6, D:2) a ball python corpse (skeletalised by now) (8, 8, D:2) 6 stones (14, 3, D:2) a +0 chain mail (18, 16, D:2) a +0 robe (18, 20, D:2) a hobgoblin skeleton (20, 17, D:2) a +0 club (20, 18, D:2) 6 poisoned darts (21, 12, D:2) a +0 robe (28, -11, D:2) a +0 club (31, -5, D:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (34, 11, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (1, 9, D:3) a +0 club a kobold skeleton (4, -7, D:3) 6 stones (6, -28, D:3) 7 stones (8, 9, D:3) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (8, 11, D:3) a +0 flail a gnoll skeleton (9, 11, D:3) a +0 flail a +0 whip 9 stones a gnoll skeleton a ball python skeleton (10, 11, D:3) a +0 spear (12, -10, D:3) a ball python corpse (skeletalised by now) (22, 11, D:3) a bat corpse (skeletalised by now) (23, 11, D:3) a +0 ring mail (23, 12, D:3) a bat corpse (skeletalised by now) (26, 0, D:3) a +0 whip a +0 club a rat skeleton a gnoll skeleton (27, 0, D:3) a +0 flail a gnoll corpse (skeletalised by now) (32, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (37, -14, D:3) a quokka corpse (skeletalised by now) (41, -4, D:3) a +0 hand axe a +0 leather armour (44, -18, D:3) a +0 mace (44, -1, D:3) a +0 short sword (47, -21, D:3) the maw talisman of the Bagpipe {rElec rF- MP+5 Int+3} [maw talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. MP+5: It affects your magic capacity (+5). Int+3: It affects your intelligence (+3). (47, 9, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (49, 23, D:3) a +0 leather armour (57, 5, D:3) an adder corpse (skeletalised by now) (62, 2, D:3) a rat corpse (skeletalised by now) (63, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 3 stones (5, 3, D:4) an adder corpse (skeletalised by now) (6, 3, D:4) a +0 short sword 2 stones (26, -9, D:4) a +0 dagger an orc corpse (28, -8, D:4) a potion of curing (29, 3, D:4) a +0 flail a +0 leather armour an orc corpse (34, 6, D:4) 3 stones (35, -5, D:4) a potion of heal wounds (37, -10, D:4) a manual of Forgecraft