Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7750323458789267689 270 Hydeparker the Trooper (level 6, 26/53 HPs) Began as a Demonspawn Fighter on June 16, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:02 (1066 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 1066, Time: 00:01:03 Health: 26/53 AC: 7 Str: 17 XL: 6 Next: 1% Magic: 6/6 EV: 8 Int: 8 God: Gold: 98 SH: 4 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mildly poisoned (26 -> 26), wreathed by umbra A: powered by pain 1, sharp scales 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands t - a wand of mindburst (12) Scrolls e - 5 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of noise {unknown} j - 2 scrolls of poison {unknown} k - a scroll of amnesia {unknown} l - a scroll of fear {unknown} p - a scroll of revelation {unknown} s - a scroll of enchant armour {unknown} Potions d - 2 potions of might h - 3 potions of curing {unknown} i - a potion of lignification {unknown} m - a potion of enlightenment {unknown} n - a potion of moonshine {unknown} o - a potion of brilliance {unknown} q - a potion of heal wounds {unknown} r - a potion of haste {unknown} Skills: + Level 6.8 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are partially covered in razor-sharp scales. (AC +1, Slay +1) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You feel sick. An endoplasm comes into view. You have reached level 6! Your demonic ancestry asserts itself... You feel energised by your suffering. Found 2 fuming brown potions. You feel sick. The endoplasm quivers. Things that are here: 12 gold pieces; a scorpion corpse There are monsters nearby! Found a stone staircase leading up. You feel sick. The rat barely misses you. There are monsters nearby! You slash the rat! You kill the rat! You feel sick. An endoplasm is nearby! You hit the endoplasm. The endoplasm is severely wounded. You feel sick. The endoplasm hits you but does no damage. An endoplasm is nearby! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..†....# #.#####.# #.# #.# #.# #.# #.# #.# ##.#####.# .........# ######$## #@# .<.....J# #######.# #.. ... #.!. #..~ #.~~~ You could see an endoplasm. Vanquished Creatures Sigmund (D:3) A scorpion (D:3) An adder (D:2) A dart slug (D:3) A ribbon worm (D:2) 3 endoplasms 3 giant cockroaches (D:1) 2 hobgoblins (D:2) 3 quokkas A ball python (D:1) 6 bats 5 frilled lizards 7 goblins 4 jackals (D:1) A kobold (D:2) 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 74 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 74 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 280 | D:1 | Reached skill level 4 in Fighting 583 | D:2 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 583 | D:2 | Reached XP level 3. HP: 28/31 MP: 3/3 987 | D:3 | Noticed Sigmund 993 | D:3 | Killed Sigmund 994 | D:3 | Reached skill level 6 in Fighting 994 | D:3 | Reached XP level 4. HP: 38/41 MP: 4/4 994 | D:3 | Reached XP level 5. HP: 44/47 MP: 5/5 1062 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1062 | D:3 | Reached XP level 6. HP: 31/53 MP: 6/6 1066 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_rooms D:3: kennysheep_six_static_rooms, layout_loops_ring, mainiacjoe_overflow_alcove_2, dk_vineyard_3, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 6 | 6.8 Axes | | 1.7 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 83 | 12 || 95 Armour: Scale mail | 51 | 10 || 61 Dodge: Dodged | 43 | 4 || 47 Block: Buckler | 19 | 2 || 21