Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13340670012596184299 71 Hydeparker the Ducker (level 4, 34/34 HPs) Began as a Demonspawn Gladiator on June 17, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:57 (1635 turns). Hydeparker the Ducker (Demonspawn Gladiator) Turns: 1635, Time: 00:01:58 Health: 34/34 AC: 4 Str: 14 XL: 4 Next: 5% Magic: 4/4 EV: 12 Int: 9 God: Gold: 133 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: powered by pain 1, sturdy frame 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a ring of wizardry p - a ring of see invisible Scrolls f - 2 scrolls of noise {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} j - 4 scrolls of identify {unknown} k - 2 scrolls of amnesia {unknown} n - a scroll of poison {unknown} o - a scroll of fog {unknown} Potions l - 2 potions of heal wounds {unknown} m - a potion of ambrosia {unknown} q - a potion of brilliance {unknown} r - a potion of lignification {unknown} s - a potion of mutation {unknown} t - a potion of curing {unknown} Skills: + Level 2.7 Fighting + Level 3.2 Axes + Level 2.4 Throwing + Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 38% 1 Confusing Touch Hex 0% N/A 77% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Your movements are slightly less encumbered by armour. (ER -2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. The sleepcap releases spores at you. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You slash the sleepcap! The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap barely misses you. You slash the sleepcap! You destroy the sleepcap! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############### #.@...........# #.....#.####.####.# #....?#.#..#.#..#.# #...#.#.#..'.'..#.# #######.#+##.####.# #...........# #.#'##.####.# #.#..#.#..#.# #.#..'.'..#.# There were no monsters in sight! Vanquished Creatures A sleepcap (D:3) A dart slug (D:2) 6 endoplasms 5 hobgoblins 9 jackals (D:1) 3 ball pythons A bat (D:2) 3 frilled lizards A giant cockroach (D:3) 3 goblins 4 kobolds 2 quokkas 3 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 256 | D:1 | You fall into a shaft and drop 1 floor! 286 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 286 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 632 | D:2 | Found a faded altar of an unknown god. 795 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 795 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1515 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1515 | D:3 | Reached XP level 4. HP: 4/34 MP: 4/4 1635 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, minmay_misc_feat_columns D:2: layout_rooms, shapermc_ecumenical_altar_notcrosses, nicolae_figureground_pulse D:3: minmay_door_path, layout_rooms, kennysheep_nub Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.4 Dodging | 3 | 3.2 Axes | 3 | 3.2 Fighting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 79 | || 79 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 35 | || 35 Dodge: Dodged | 54 | || 54