Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3797166264006904936 16 Hydeparker the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Gladiator on June 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:19 (749 turns). Hydeparker the Trooper (Demonspawn Gladiator) Turns: 749, Time: 00:00:20 Health: 24/24 AC: 4 Str: 14 XL: 2 Next: 37% Magic: 2/2 EV: 11 Int: 8 God: Gold: 53 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois + c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + f - ring of poison resistance HPRegen 0.24/turn h - ring of willpower MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of poison resistance (worn) h - a ring of willpower (worn) Scrolls g - a scroll of immolation {unknown} j - a scroll of brand weapon {unknown} Potions i - a potion of invisibility {unknown} Skills: + Level 3.1 Fighting - Level 2.6 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. A ribbon worm is nearby! You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. A ribbon worm is nearby! You slash the ribbon worm! You kill the ribbon worm! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! HP restored. Key pressed, stopping explore. No target in view! There is a stone staircase leading up here. j - a scroll labelled YWKAX QU SEJEE No target in view! Found a stone staircase leading down. No target in view! Found a dagger. No target in view! You now have 53 gold pieces (gained 17). An adder comes into view. The adder hisses angrily. An adder is nearby! You hit the adder but do no damage. The adder closely misses you. The adder barely misses you. An adder is nearby! You barely miss the adder. The adder bites you but does no damage. An adder is nearby! You slash the adder! You kill the adder! Your Fighting skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...........##...# ####. ###.........#. ....# #...#...#.#... ....>###.#######.###. #..#.....#######.###. ##.##....##.......... ......##............. .##†.....#.......... #@##............ #....###........ #......### #........ #......# #........ #.##...# #......). # ...... #.##..... ....... .#. #........ ......... There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 hobgoblins (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 749 | D:2 | Reached skill level 3 in Fighting 749 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 749 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 749 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross D:2: layout_rooms, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Axes | | 2.6 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: War axe || 24 Armour: Leather armour || 12 Dodge: Dodged || 16