Hydeparker Level 1 of the Dungeon (1, 5, D:1) an inkwell talisman (18, -4, D:1) a maw talisman (18, 33, D:1) a +0 club 4 stones a goblin corpse (21, 39, D:1) a ball python corpse (skeletalised by now) (29, 2, D:1) a ball python corpse (skeletalised by now) (31, 28, D:1) a ball python skeleton (32, 16, D:1) 3 stones (39, -1, D:1) a hobgoblin corpse (skeletalised by now) (40, 22, D:1) a +0 chain mail (49, 23, D:1) a +0 dagger (49, 24, D:1) a +0 whip of pain 2 stones (50, 23, D:1) a +0 whip (51, 51, D:1) a +0 spear (52, 36, D:1) a bat skeleton (54, 39, D:1) a +0 whip (55, 25, D:1) 5 stones (56, 11, D:1) a +0 short sword (56, 41, D:1) a ball python skeleton (63, 41, D:1) a +0 trident (64, 15, D:1) a ball python skeleton Level 2 of the Dungeon (3, 9, D:2) a medusa talisman (5, 19, D:2) the +4 quarterstaff "Riluasym" {freeze, *Noise rF+ rN+} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rN+: It protects you from negative energy. (6, 20, D:2) an adder corpse