Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -17, D:1) 7 stones (3, -11, D:1) a +0 short sword (4, -23, D:1) a +0 dagger (8, 1, D:1) a frilled lizard corpse (skeletalised by now) (10, -30, D:1) a +0 club a +0 club a gnoll corpse (skeletalised by now) (10, -29, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (17, 1, D:1) a hobgoblin corpse (skeletalised by now) (22, -4, D:1) a ball python corpse (skeletalised by now) (25, 14, D:1) a hobgoblin skeleton (26, -17, D:1) a +0 mace (26, 14, D:1) a +0 short sword a stone a kobold skeleton (29, 6, D:1) a +0 whip (33, 1, D:1) a +0 hand axe (39, -4, D:1) a frilled lizard skeleton (40, 9, D:1) a +0 dagger (42, -14, D:1) a rat skeleton (42, -10, D:1) a +0 dagger 2 stones Level 2 of the Dungeon [Shop] Feka's Book Shoppe the Meditations on the Charred Serac (480 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Ozocubu's Armour Ice 3 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Plasma Beam Fire/Air 6 a book of Minor Magic (192 gold) the Octavo of Assembling (456 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Hydra Summoning 7 c - Summon Horrible Things Summoning 8 Otuvut's Guide on the Generative Gargoyle (360 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Passwall Earth 3 c - Summon Horrible Things Summoning 8 a book of the Tundra (360 gold) the Folio of Clockwork (336 gold) Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Awaken Armour Earth/Forgecraft 4 c - Forge Blazeheart Golem Fire/Forgecraft 4 a book of the Grave (336 gold) My Sojourn through Swampland (288 gold) a book of the Moon (480 gold) (1, 21, D:2) a frilled lizard corpse (skeletalised by now) (4, 16, D:2) a +0 whip (12, -4, D:2) a +0 dagger (13, 6, D:2) an adder skeleton (13, 12, D:2) a +0 sling (14, 1, D:2) a hobgoblin skeleton (14, 2, D:2) a +0 club a gnoll skeleton (15, 2, D:2) a +0 club a +0 club (15, 3, D:2) an adder skeleton (16, 2, D:2) a +0 flail (23, 7, D:2) an adder corpse (skeletalised by now) (23, 9, D:2) a rat corpse (skeletalised by now) (24, 31, D:2) a +0 club (28, -1, D:2) a +0 hand axe (31, 10, D:2) a +0 ring mail (37, 22, D:2) 6 stones (39, 15, D:2) a ball python skeleton (39, 29, D:2) a +0 hammer (43, 7, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (1, 0, D:3) a +0 whip an orc skeleton (7, 28, D:3) a +0 sling (10, -5, D:3) 5 stones (10, 10, D:3) a +0 chain mail (12, 3, D:3) a +0 club a goblin skeleton (14, -15, D:3) 5 stones (17, 26, D:3) a +0 falchion (17, 27, D:3) a +0 dagger of flaming a kobold skeleton (19, 27, D:3) a +0 dagger a ball python skeleton a goblin skeleton (23, 19, D:3) a rat corpse (skeletalised by now) (27, 2, D:3) a ball python skeleton (27, 3, D:3) a +0 club a +0 leather armour the goblin skeleton of Ijyb (38, 25, D:3) a rat skeleton (40, 13, D:3) a frilled lizard corpse (skeletalised by now) (40, 19, D:3) a rat skeleton (44, -7, D:3) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (44, 1, D:3) a +0 ring mail (49, 1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vuavif's Jewellery Boutique the amulet "Siuf" {Spirit rC- rCorr Str+3 SInv} (507 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +4 ring of slaying (unknown) (396 gold) a +4 ring of slaying (unknown) (396 gold) a ring of flight (192 gold) an amulet of regeneration (unknown) (330 gold) a quill talisman (220 gold) an amulet of the acrobat (unknown) (330 gold) a ring of wizardry (unknown) (330 gold) a ring of wizardry (unknown) (330 gold) [Shop] Xepsileant's Jewellery Boutique a ring of ice (unknown) (250 gold) an amulet of regeneration (unknown) (300 gold) an amulet of magic regeneration (unknown) (300 gold) a ring of protection from cold (unknown) (250 gold) the ring "Inauts" {rF+ rC- Dex+2 Fire} (362 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. a +5 ring of evasion (unknown) (360 gold) [Shop] Qyxa Tedgh's Magic Scroll Boutique a scroll of enchant armour (unknown) (105 gold) a scroll of teleportation (unknown) (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (unknown) (42 gold) a scroll of teleportation (unknown) (42 gold) a scroll of torment (unknown) (133 gold) a scroll of teleportation (unknown) (42 gold) a scroll of torment (unknown) (133 gold) a scroll of butterflies (133 gold) [Shop] Fociar's General Store a potion of curing (42 gold) a +0 spear (42 gold) a +0 war axe (49 gold) a rimehorn talisman (350 gold) 2 atropa-tipped darts (25 gold) a potion of heal wounds (unknown) (112 gold) 8 stones (11 gold) a potion of enlightenment (unknown) (70 gold) 2 poisoned darts (16 gold) [Shop] Ceofis's Antique Armour Shoppe a +0 pair of boots (139 gold) a +0 leather armour (62 gold) a +0 robe (27 gold) a +0 robe (27 gold) a +0 scale mail (124 gold) a +0 leather armour of cold resistance (279 gold) a +0 ring mail (124 gold) a +0 helmet (139 gold) (6, -4, D:4) a -3 morningstar (6, -3, D:4) a -3 war axe (8, -7, D:4) a -2 mace (8, -6, D:4) a -1 mace (8, -5, D:4) an adder corpse (skeletalised by now) (11, -6, D:4) a bat corpse (skeletalised by now) (11, -1, D:4) an adder corpse (skeletalised by now) (20, 6, D:4) a quokka skeleton (30, 20, D:4) a ball python skeleton (31, 20, D:4) a +0 whip a +0 club a +0 leather armour an orc skeleton (31, 21, D:4) a +0 mace a +0 leather armour (32, -23, D:4) 6 poisoned darts (32, 20, D:4) a +0 mace a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (37, -19, D:4) a +0 robe Level 5 of the Dungeon (26, -28, D:5) a scorpion corpse (33, -39, D:5) a hound corpse (33, -37, D:5) a +0 orcbow a centaur corpse (34, -37, D:5) a +0 trident a +0 scale mail a +0 buckler a gnoll corpse (36, -37, D:5) a scorpion corpse Level 6 of the Dungeon (0, 0, D:6) a book of Displacement (13, -14, D:6) 16 gold pieces (17, -15, D:6) a +2 vampiric hand axe (unseen) (17, -14, D:6) a +0 short sword 5 stones