Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15574978999013208264 85 Hydeparker the Vexing (level 4, -2/32 HPs) Began as a Demonspawn Enchanter on June 18, 2025. Slain by Terence ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:25 (2064 turns). Hydeparker the Vexing (Demonspawn Enchanter) Turns: 2064, Time: 00:04:26 Health: -2/32 AC: 2 Str: 8 XL: 4 Next: 25% Magic: 0/8 EV: 11 Int: 15 God: Gold: 87 SH: 0 Dex: 16 Spells: 6/8 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ e - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: no passive effects @: wreathed by umbra A: antennae 1, magic regeneration, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 helmet Jewellery e - a ring of poison resistance (worn) Scrolls h - 2 scrolls of fog {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of revelation {unknown} Potions c - 2 potions of invisibility g - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging + Level 3.4 Stealth + Level 2.7 Spellcasting + Level 3.6 Hexes + Level 0.4 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 16% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 12% N/A 14% 3 Tukima's Dance Hex 12% N/A 14% 3 Magic Dart Conj 8% 1d3 21% 1 Dazzling Flash Hex/Fire 14% N/A 28% 3 Lesser Beckoning Tloc 4% N/A 30% 2 Searing Ray Conj 4% 2d4 30% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 52% 3 Teleport Other Tloc 2% N/A 52% 3 Fulminant Prism Conj/Alch 1% 3d5 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Sif Muna Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate magic rapidly. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (chance to affect: 50%) Terence looks drowsy... You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! The helpless Terence fails to defend himself. You puncture Terence! Terence is heavily wounded. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence is seared by the foul flame within you. Terence is severely wounded. It was a potion of curing. You feel better. Terence barely misses you. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 59%) Terence is unaffected. Terence hits you from afar with a +0 trident. You die... Terence says, "And stay out!" ####### #.....# #.###.# #.###.########## #.#...........@# ##.#.#.########.# ##......# #@# ......### #b# ##...## ####.##### ##.## #........# #.# #.##.###.# #.# #b...# #.# ##+## #.#### #.# You could see Terence and a bat. Vanquished Creatures Jessica (D:3) 2 adders (D:2) A hound skeleton (D:2) A dart slug (D:1) A ribbon worm (D:3) 7 hobgoblins An orc (D:3) 3 ball pythons A ball python skeleton (D:2) 3 bats A bat zombie (D:2) 4 endoplasms 2 frilled lizards A giant cockroach (D:1) 4 goblins 3 kobolds (D:1) 2 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 36 | D:1 | Reached skill level 1 in Short Blades 171 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 171 | D:1 | Reached XP level 2. HP: 9/19 MP: 5/5 789 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1083 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1083 | D:2 | Reached XP level 3. HP: 21/25 MP: 6/6 1087 | D:2 | Reached skill level 1 in Fighting 1839 | D:2 | Found a faded altar of an unknown god. 1893 | D:3 | Found a burning altar of Makhleb. 1922 | D:3 | Noticed Jessica 1923 | D:3 | Found a shimmering blue altar of Sif Muna. 1932 | D:3 | Killed Jessica 1933 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1933 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/8 2033 | D:3 | Noticed Terence 2064 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring, chequers_serial_rivers_small_b, minivault_26 D:2: layout_basic, serial_undead, serial_undead_d, serial_undead_e, serial_undead_e, serial_undead_f, chequers_ecumenical_altar_simple D:3: layout_loops_corners, mainiacjoe_overflow_catwalk_spiral, uniq_terence, uniq_jessica, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.0 Dodging | 2 | 2.0 Stealth | 3 | 3.4 Fighting | 1 | 1.0 Spellcasting | | 2.7 Hexes | | 3.6 Ice Magic | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 108 | 6 || 114 Cast: Ensorcelled Hiber | 6 | 8 || 14 Use: Potion | | 1 || 1 Stab: Sleeping | 16 | 2 || 18 Armour: Robe | 39 | 11 || 50 Dodge: Dodged | 61 | 21 || 82