Hydeparker Level 1 of the Dungeon (0, 0, D:1) a scarab talisman (1, 10, D:1) a rat corpse (skeletalised by now) (8, 1, D:1) a +0 dagger (9, 4, D:1) a +0 scale mail (27, 2, D:1) a +0 dagger (33, 23, D:1) a +0 short sword (34, 33, D:1) a +0 dagger (42, -2, D:1) a +0 robe (43, 49, D:1) a bat skeleton (47, 11, D:1) a +0 short sword (47, 29, D:1) a bat skeleton (51, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (9, -13, D:2) a +0 dagger (14, 7, D:2) a quokka corpse (skeletalised by now) (15, -5, D:2) a +0 whip (16, -21, D:2) 4 stones (16, -18, D:2) a +0 hand axe (19, -12, D:2) a +0 sling (19, 5, D:2) an inkwell talisman (19, 6, D:2) a +0 robe (21, -7, D:2) 9 stones (32, -34, D:2) a ball python corpse (skeletalised by now) (34, -34, D:2) 8 stones (35, -41, D:2) the +1 ring mail of the Turtle {*Slow rPois rF+ Int+7} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Int+7: It affects your intelligence (+7). (35, -19, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (11, 8, D:3) a ball python corpse (skeletalised by now) (12, -1, D:3) a +0 scale mail (13, 7, D:3) a +0 club (14, -1, D:3) a scroll of identify (14, 3, D:3) the inkwell talisman of Okawaru's Esteem {rF- Dex+7} [inkwell talisman] rF-: It makes you vulnerable to fire. Dex+7: It affects your dexterity (+7). (unseen) (25, -14, D:3) a quill talisman (27, -13, D:3) a +0 short sword a potion of heal wounds an orc corpse (skeletalised by now) (30, -12, D:3) a +0 club (31, -2, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (31, 2, D:3) 5 gold pieces (31, 4, D:3) a wand of charming (7) (32, 2, D:3) a rat corpse (skeletalised by now) (40, -20, D:3) a quokka corpse (skeletalised by now) a sewer (4, 9, Sewer) a +0 dagger a +0 whip a +0 dagger 9 stones a kobold corpse a kobold corpse (4, 10, Sewer) a +0 whip 6 poisoned darts a +0 short sword a kobold corpse a kobold corpse (5, 9, Sewer) a +0 club 3 poisoned darts