Hydeparker Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 13, D:1) a frilled lizard skeleton (6, -18, D:1) a +2 dagger of venom (6, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -6, D:1) a +0 club 2 stones (11, -11, D:1) 5 stones (12, 12, D:1) a rat corpse (skeletalised by now) (15, 7, D:1) a ball python corpse (skeletalised by now) (16, 7, D:1) a rat corpse (skeletalised by now) (17, 7, D:1) a bat corpse (skeletalised by now) (23, -12, D:1) 7 stones (23, 17, D:1) a +0 dagger (27, 11, D:1) a +0 dagger a goblin skeleton (29, 17, D:1) a +0 leather armour (34, -17, D:1) a +0 spear (35, -21, D:1) a hobgoblin corpse (skeletalised by now) (49, 28, D:1) a +0 club (53, 1, D:1) a rat skeleton (54, -4, D:1) a +0 short sword 5 stones (63, 4, D:1) a +0 short sword Level 2 of the Dungeon (1, -4, D:2) a +1 flail of protection a +0 scale mail the human corpse of Terence (skeletalised by now) (4, -31, D:2) 5 stones (9, 19, D:2) a +0 sling (13, -3, D:2) a +0 chain mail (13, 4, D:2) 3 stones (21, -36, D:2) a +0 leather armour (24, 9, D:2) a +0 whip (30, 9, D:2) a hobgoblin corpse (skeletalised by now) (35, -10, D:2) 5 stones (38, -4, D:2) 3 stones (46, -18, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 8, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 falchion an orc skeleton (10, 42, D:3) a rat corpse (skeletalised by now) (14, 9, D:3) a +0 dagger an orc skeleton (25, 33, D:3) a +0 dagger a goblin skeleton (25, 45, D:3) a +0 sling (27, 11, D:3) 3 stones (29, 43, D:3) a +0 dagger a stone a kobold skeleton (32, 4, D:3) a +0 club (35, -2, D:3) a +0 quarterstaff (35, 3, D:3) a +0 ring mail (47, 30, D:3) a jackal skeleton a jackal skeleton a jackal skeleton (47, 31, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of speed (5, -6, D:4) a +0 sling a +0 leather armour a +0 mace an orc skeleton (6, -34, D:4) an adder skeleton (7, -5, D:4) a +0 war axe a +0 robe (7, -4, D:4) a +0 leather armour a +0 short sword (11, -27, D:4) an adder corpse (12, -14, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -14, D:4) a +0 dagger a +0 robe (13, 9, D:4) a +0 robe a +0 dagger (13, 10, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 falchion an orc skeleton an orc skeleton (14, -25, D:4) a hound skeleton (14, -14, D:4) a +0 dagger a +0 robe (18, -7, D:4) a hound skeleton (20, -15, D:4) a +0 dagger (26, -7, D:4) a +3 trident (34, -26, D:4) 5 stones (42, -35, D:4) a +0 ring mail (51, -31, D:4) an iguana skeleton (56, -29, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation (5, 9, D:5) 9 gold pieces (6, 1, D:5) 6 stones (9, 1, D:5) 16 gold pieces (12, 8, D:5) a potion of brilliance (13, 10, D:5) the ring "Haym" {rElec rF- Will+ EV+5 Int+5} [ring of evasion] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Int+5: It affects your intelligence (+5). (unseen) (14, -6, D:5) an adder corpse (15, -4, D:5) a +0 mace a boomerang an orc corpse (16, -6, D:5) 4 stones (17, -3, D:5) a +0 trident an orc corpse