Hydeparker Level 1 of the Dungeon [Shop] Meev's Antique Weapon Shop a +0 club (10 gold) the +8 battleaxe "Zavuagay" {freeze, ^Drain rElec rC+ Dex+3} (1594 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +0 rapier (110 gold) a +0 dagger (40 gold) the +6 hand axe of Certain Death {flame, rF+ Will- Int+4} (1072 gold) rF+: It protects you from fire. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). a +0 long sword (70 gold) the +2 quarterstaff "Kousey" {holy, Int+8} (856 gold) Int+8: It affects your intelligence (+8). a +0 sling (30 gold) the +10 morningstar "Ewittuat" {flame, Will+ Int+4 Stlth-} (1608 gold) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. a +0 hand axe (60 gold) (0, 0, D:1) a +0 club 5 stones (0, 2, D:1) a quokka corpse (skeletalised by now) (3, 1, D:1) a +0 robe (3, 3, D:1) a maw talisman (9, 3, D:1) a +0 trident (11, -4, D:1) a hobgoblin skeleton (16, 7, D:1) a +0 dagger a kobold skeleton (23, 4, D:1) 5 large rocks (23, 14, D:1) a bat corpse (skeletalised by now) (27, 9, D:1) a +0 ring mail (30, 24, D:1) a +0 short sword (34, -7, D:1) a +0 chain mail (36, -28, D:1) a bat skeleton (38, 11, D:1) a +0 club (40, 10, D:1) a +0 sling (43, -17, D:1) a +0 dagger (44, -17, D:1) a +0 short sword 5 stones (50, -27, D:1) a ball python corpse (skeletalised by now) (50, -11, D:1) a +0 dagger (50, 4, D:1) 4 atropa-tipped darts (54, -5, D:1) a +0 flail (57, -5, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 7, D:2) a staff of fire (7, 3, D:2) a +0 robe (9, -7, D:2) 5 stones (12, -2, D:2) a +0 dagger (13, 1, D:2) a rat corpse a jackal corpse (13, 2, D:2) a jackal corpse (21, -8, D:2) an adder corpse (25, -5, D:2) a +0 leather armour