Hydeparker Level 1 of the Dungeon (3, 3, D:1) a +0 ring mail (13, 8, D:1) a quill talisman a bat skeleton (15, 7, D:1) a +0 whip 5 stones (15, 8, D:1) a +0 short sword a +0 short sword of holy wrath a kobold skeleton (16, -2, D:1) a quokka corpse (skeletalised by now) (22, 19, D:1) a +0 dagger 2 stones (23, 18, D:1) a hobgoblin skeleton (35, 36, D:1) 6 datura-tipped darts (39, 2, D:1) a +0 spear (51, 47, D:1) a +0 club (56, 21, D:1) a hobgoblin skeleton (56, 24, D:1) a ball python skeleton (56, 25, D:1) a hobgoblin skeleton a jackal skeleton (66, 18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Yquikei's Antique Weapon Shoppe a +0 spear (81 gold) a +0 mace (81 gold) a +0 whip (67 gold) a +0 whip (67 gold) a +1 trident of venom (302 gold) the +6 lajatang of the Imbibing Skink {drain, ^Contam rC++ Int+2 SInv} (2276 gold) ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +3 heavy hand axe (604 gold) a +0 dagger of electrocution (189 gold) (1, 36, D:2) a +0 short sword (1, 42, D:2) 2 stones (29, 8, D:2) a +0 club (31, -2, D:2) a scarab talisman (35, 33, D:2) a ball python corpse (skeletalised by now) (36, -1, D:2) a +0 short sword a +0 ring mail Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (unknown) (135 gold) (0, 0, D:3) a bat corpse (4, 32, D:3) a +0 hammer (14, 23, D:3) 6 stones (22, 31, D:3) a +0 whip a kobold skeleton (30, 4, D:3) a +0 dagger (36, 10, D:3) a bat skeleton (41, -19, D:3) 6 stones (42, 19, D:3) a +0 short sword 5 stones (42, 23, D:3) a +0 short sword (48, 22, D:3) a hobgoblin corpse (skeletalised by now) (60, 23, D:3) a +0 mace