Hydeparker Level 1 of the Dungeon (1, -10, D:1) a +0 hand axe (2, -10, D:1) a +0 sling (7, -9, D:1) a +0 dagger (11, -17, D:1) a staff of alchemy (17, -7, D:1) a rat skeleton (21, -33, D:1) a +1 dagger of venom (22, -28, D:1) a +0 sling (25, -8, D:1) 7 stones (27, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 10, D:1) a +0 club (30, 9, D:1) 5 stones (33, 18, D:1) a +0 spear a gnoll corpse (skeletalised by now) (34, 2, D:1) a +0 short sword (42, -16, D:1) a bat skeleton (58, 0, D:1) a +0 whip (60, -8, D:1) a +0 club Level 2 of the Dungeon (4, -13, D:2) 12 gold pieces (4, -12, D:2) a quokka corpse (4, -9, D:2) the quill talisman of the Ancient Orbs {rF++ Dex-3 Stlth+} [quill talisman] rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (unseen)