Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3146210656988935627 79 Hydeparker the Trooper (level 4, 39/39 HPs) Began as a Demonspawn Fighter on June 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:02 (1519 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 1519, Time: 00:01:03 Health: 39/39 AC: 8 Str: 18 XL: 4 Next: 16% Magic: 4/4 EV: 8 Int: 9 God: Gold: 87 SH: 4 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . i - +0 cloak rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin skeletal structure 1, spiny 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) n - the +4 whip of a bazaar {drain, *Noise rElec rC+ Int+3} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 pair of gloves (worn) i - a +0 cloak (worn) j - a scarf of shadows Scrolls h - a scroll of teleportation {unknown} l - 3 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} p - a scroll of fog {unknown} q - a scroll of revelation {unknown} Potions d - 4 potions of might f - a potion of moonshine {unknown} g - a potion of mutation {unknown} k - a potion of attraction {unknown} o - a potion of haste {unknown} Skills: + Level 5.0 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 86% 1 Blink Tloc 0% N/A 94% 2 Call Imp Summ 0% N/A 94% 2 Tukima's Dance Hex 0% N/A 99% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are partially covered in sharp spines. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Natasha but do no damage. Natasha is heavily wounded. The cerulean imp closely misses you. Natasha barely misses you. The cerulean imp hits you from afar with a +2 spear. * * * LOW HITPOINT WARNING * * * You hit Natasha. Natasha is heavily wounded. Natasha closely misses you. The cerulean imp hits you but does no damage. Natasha is struck by your spines. Natasha barely misses you. You hit Natasha. Natasha is almost dead. You block the cerulean imp's attack. Natasha is struck by your spines. You kill Natasha! Natasha screams in fury as she dies! The cerulean imp disappears in a puff of smoke! Your Fighting skill increases to level 5! You have reached level 4! You feel clever. Key pressed, stopping explore. No target in view! HP restored. You now have 87 gold pieces (gained 15). You open the door. An orc comes into view. It is wielding a +0 mace of protection. Found 12 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......... +.o.......+ .......$. ....... ..... ... #'# #.. #@# #.# #.# #.#########.####### #.................. #.#######.....##### #.##...##.....# #.##..........# #......##.#.### #.#######.#.# You could see an orc (asleep). Vanquished Creatures Natasha (D:3) 3 adders (D:2) 2 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:2) 4 jackals (D:1) An orc (D:3) 2 quokkas 2 ball pythons (D:1) 4 bats 2 frilled lizards 2 goblins (D:1) A kobold (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 144 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 144 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 411 | D:1 | Reached skill level 4 in Fighting 599 | D:2 | Identified the +4 whip of a bazaar {drain, *Noise rElec rC+ | Int+3} 721 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 721 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1350 | D:3 | Noticed Natasha 1360 | D:3 | Killed Natasha 1361 | D:3 | Reached skill level 5 in Fighting 1361 | D:3 | Reached XP level 4. HP: 11/39 MP: 4/4 1519 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms, corexii_item_surrounded_by_moat, minmay_misc_feat_more_columns D:2: layout_loops_corners D:3: layout_loops_corners, trog_three_pillars_becter, supply_closet_lemuel, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.0 Axes | | 1.7 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 66 | || 66 Armour: Scale mail | 60 | || 60 Dodge: Dodged | 47 | || 47 Block: Buckler | 29 | || 29