Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12534991277060699318 68 Hydeparker the Trooper (level 4, 28/38 HPs) Began as a Demonspawn Fighter on June 21, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:49 (863 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 863, Time: 00:01:50 Health: 28/38 AC: 7 Str: 19 XL: 4 Next: 1% Magic: 4/4 EV: 8 Int: 8 God: Gold: 42 SH: 4 Dex: 12 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 2, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) f - a +0 pair of gloves (worn) Scrolls g - 2 scrolls of identify {unknown} i - a scroll of revelation {unknown} k - a scroll of enchant armour {unknown} Potions d - 2 potions of might e - 2 potions of curing {unknown} h - a potion of brilliance {unknown} Talismans j - the medusa talisman of Pantheism {rElec Slay+5 Stlth+} (You found it on level 2 of the Dungeon) [medusa talisman] rElec: It insulates you from electricity. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. Skills: + Level 4.9 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields * Level 0.1 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse nearby enemies. Your touch may inflict minor irresistible damage on your foes. Message History You hit the dart slug. You kill the dart slug! You block the hobgoblin's attack. A hobgoblin is nearby! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You hit the hobgoblin but do no damage. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin closely misses you. A hobgoblin is nearby! A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin hits you. A hobgoblin is nearby! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. A hobgoblin is nearby! A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. x2 A hobgoblin is nearby! You hit the hobgoblin. You kill the hobgoblin! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...$###.# ## ...... . .... #.##.# ##.#<.# #.....# #.....# #....†###..#. #....@....... #...††....... #..........#. #..)........# ##...#......# ##.##......# #. #........ #. #.......# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A gnoll (D:1) 2 dart slugs 2 ribbon worms (D:2) 4 hobgoblins 6 jackals A quokka (D:2) 3 ball pythons 5 bats 5 frilled lizards 4 goblins (D:2) 3 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 114 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 129 | D:1 | Reached skill level 4 in Fighting 191 | D:1 | You fall into a shaft and drop 1 floor! 216 | D:2 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 216 | D:2 | Reached XP level 3. HP: 28/30 MP: 3/3 513 | D:2 | Identified the medusa talisman of Pantheism {rElec Slay+5 | Stlth+} 863 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 863 | D:3 | Reached XP level 4. HP: 28/38 MP: 4/4 863 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_cross, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_corridor_2, aquarium_window_1, aquarium_window_corner, aquarium_view_2c, aquarium_view_2a, aquarium_pool_S, amcnicky_mini_rare_corridor_liquid, minivault_25 D:2: layout_loops_cross D:3: layout_basic, grunt_temple_overflow_forces_of_nature, gup_sewer_entry_spiral Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.9 Axes | | 1.7 Armour | | 2.6 Shields | | 2.6 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 131 | || 131 Armour: Scale mail | 132 | || 132 Dodge: Dodged | 62 | || 62 Block: Buckler | 25 | || 25