Hydeparker Level 1 of the Dungeon (9, 2, D:1) a quill talisman (20, -12, D:1) a +0 short sword a kobold skeleton (28, 3, D:1) a +0 war axe (42, 16, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 11, D:2) a +0 club (3, 0, D:2) a rat corpse (skeletalised by now) (5, 16, D:2) a +0 falchion (13, 2, D:2) a +0 dagger (18, 5, D:2) a +0 club (27, 9, D:2) a +0 robe (30, 5, D:2) a +0 spear (32, 17, D:2) a +2 ring mail of fire resistance (39, 24, D:2) a +0 dagger a goblin corpse (46, 16, D:2) a +0 dagger (49, -15, D:2) a +0 dagger (50, -3, D:2) a ball python corpse (skeletalised by now) (51, -11, D:2) the +0 leather armour of the Equator {rPois rC+ Int+2} rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (51, -3, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 3, D:3) 6 stones (7, 1, D:3) an orb of mayhem (unseen)