Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14750936851639141134 90 Hydeparker the Trooper (level 4, 17/38 HPs) Began as a Demonspawn Fighter on June 23, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:14 (1225 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 1225, Time: 00:02:15 Health: 17/38 AC: 6 Str: 18 XL: 4 Next: 32% Magic: 4/4 EV: 8 Int: 9 God: Gold: 106 SH: 4 Dex: 12 Spells: 4/4 levels left rFire . . . m - +4 dagger rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: claws 1, demonic magic 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 war axe m - a +4 dagger (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery i - an amulet of magic regeneration k - a ring of fire Scrolls g - a scroll of identify {unknown} h - 2 scrolls of silence {unknown} j - a scroll of teleportation {unknown} n - 3 scrolls of acquirement {unknown} Potions d - 3 potions of might e - a potion of curing {unknown} f - a potion of lignification {unknown} l - a potion of haste {unknown} Skills: - Level 4.5 Fighting + Level 0.5 Short Blades - Level 1.7 Axes - Level 2.6 Armour + Level 0.5 Dodging * Level 1.0 Stealth - Level 2.6 Shields + Level 0.5 Spellcasting + Level 0.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:2 ! Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The orc wizard hits you with a +0 dagger. You completely miss the hound. The hound is severely wounded. You block the hound's attack. The orc wizard casts a spell at you. You resist with significant effort. You miss the hound. The hound is severely wounded. The hound bites you. x2 The hound is seared by the foul flame within you. You kill the hound! You block the orc wizard's attack. Your Stealth skill increases to level 1! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your fingernails lengthen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ?.. ###.. #. ..... #. #.#.# # #. #.#.# .# #. #.#.###..# #. #.#o†)...# #.##.#.@###.# #.#........>... #...####.....## ###.# .....# #.# .....# #### ##.# ....... ..# #..####.....## #†# #........#### ##.###.######## You could see an orc wizard. Vanquished Creatures A hound (D:3) 2 adders 2 dart slugs (D:1) A ribbon worm (D:2) 2 orcs (D:3) An endoplasm (D:2) A giant cockroach (D:3) 5 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 8 ball pythons 5 bats A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 291 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 291 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 535 | D:1 | Reached skill level 4 in Fighting 651 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 651 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 733 | D:2 | Found a stormy altar of Qazlal. 837 | D:2 | Found Rarot's Distillery. 1225 | D:3 | Reached skill level 1 in Stealth 1225 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1225 | D:3 | Reached XP level 4. HP: 17/38 MP: 4/4 1225 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_getting_attention, basic_altar, minmay_tripent D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.5 Stealth | 1 | 1.0 Short Blades | | 0.5 Axes | | 1.7 Armour | | 2.6 Dodging | | 0.5 Shields | | 2.6 Spellcasting | | 0.5 Hexes | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 112 | || 112 Dagger | 28 | || 28 Armour: Scale mail | 105 | || 105 Dodge: Dodged | 88 | || 88 Block: Buckler | 32 | || 32