Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 5, D:1) a +0 dagger 4 stones (2, 3, D:1) a +1 short sword of electrocution a kobold corpse (skeletalised by now) (5, 0, D:1) a +0 robe (7, 15, D:1) 3 stones (9, 7, D:1) a quokka skeleton (11, 7, D:1) a +0 club a goblin skeleton (13, 8, D:1) a hobgoblin skeleton (17, -22, D:1) a scarab talisman (17, 7, D:1) a ball python skeleton (21, 4, D:1) a +0 spear (24, -17, D:1) 6 silver javelins (26, -13, D:1) a hobgoblin skeleton (27, 5, D:1) a rat corpse (skeletalised by now) (28, 9, D:1) a +0 leather armour (29, -25, D:1) a +0 ring mail (30, 6, D:1) 6 stones (37, 4, D:1) a +0 club (43, -7, D:1) a ball python corpse (skeletalised by now) (46, 7, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) the +1 mace of the Terrapin {speed, rN++ Will- rCorr MP+9} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). (unseen) (2, -9, D:2) 5 gold pieces (5, -10, D:2) a scroll of summoning (6, 11, D:2) a bat corpse (7, 13, D:2) a rat corpse (14, -3, D:2) a bat corpse (16, -21, D:2) a +0 ring mail