Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11428299342709279380 9 Hydeparker the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on June 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (288 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 288, Time: 00:00:14 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 5 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of poison {unknown} Potions d - 2 potions of might f - a potion of lignification {unknown} g - a potion of curing {unknown} Skills: + Level 3.6 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! You see here a rat corpse. You pick up a book of Metalworking and begin reading... You add the spells Nazja's Percussive Tempering, Alistair's Walking Alembic and Forge Phalanx Beetle to your library. No target in view! Found an inkwell talisman. No target in view! You see here an inkwell talisman. You open the door. A quokka and a hobgoblin come into view. The hobgoblin shouts! Found 8 gold pieces. You barely miss the quokka. You block the quokka's attack. The quokka bites you but does no damage. You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You block the quokka's attack. There are monsters nearby! You hit the quokka. The quokka is almost dead. The quokka bites you but does no damage. There are monsters nearby! You slash the quokka! You kill the quokka! A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is moderately wounded. You block the hobgoblin's attack. x2 A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You slash the hobgoblin! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ≈≈≈≈~≈≈~≈≈~~≈≈~≈≈~≈~...# .....................### ### .....................# ##.## ###########.###.....########.#.## # .. #............%.###.# # ##.....########.#.## # ##...## ####.### # #.# #..## #....... # #.. #@## #.##.### # #.# #†# #.##.# # #.#### ... #....# # #..[.# # ..... #..##### # #.##.##.# ....... ##....... ###.#)).#.##.........####...##### ...........+....$....+....†..# #####...####.........####...## # ##.## ###..##### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 288 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 288 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 288 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_corners Action || total ---------------------------++------- Melee: War axe || 24 Armour: Scale mail || 18 Dodge: Dodged || 7 Block: Buckler || 4