Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8431689602362157082 145 Hydeparker the Trooper (level 5, 13/46 HPs) Began as a Demonspawn Fighter on June 24, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:49 (1722 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 1722, Time: 00:01:50 Health: 13/46 AC: 6 Str: 19 XL: 5 Next: 6% Magic: 5/5 EV: 8 Int: 8 God: Gold: 65 SH: 4 Dex: 12 Spells: 4/4 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1, sturdy frame 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) k - a +0 cloak Jewellery j - a ring of protection from cold Scrolls e - 5 scrolls of identify {unknown} f - 2 scrolls of noise {unknown} h - 2 scrolls of amnesia {unknown} m - a scroll of revelation {unknown} o - 3 scrolls of teleportation {unknown} Potions d - 2 potions of might g - 2 potions of heal wounds {unknown} i - a potion of curing {unknown} l - 2 potions of attraction {unknown} n - a potion of haste {unknown} Talismans p - the quill talisman of the Original Sin {Int+6 Dex+2} (You found it on level 3 of the Dungeon) [quill talisman] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). Skills: + Level 5.8 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your movements are slightly less encumbered by armour. (ER -2) Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! A gnoll is nearby! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You closely miss the gnoll. The gnoll is almost dead. You block the gnoll's attack. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####.###### #.........# #.#..##.#.# #.#..##.#.##### #.#...........# ##.# #.#..#...)@...##....## #..................... #.............##...... ##.#.###......# ..#.# #.#.....###### .# #.####### .. ####.#### ## #.......# ####.####### #.##.##.# ##.......<...# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) A gnoll (D:3) 6 adders (D:2) A dart slug (D:1) An orc (D:2) 6 endoplasms 6 giant cockroaches (D:2) 2 hobgoblins (D:1) 8 jackals A quokka (D:1) 3 ball pythons 8 bats 4 frilled lizards A goblin (D:2) 6 kobolds 2 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 78 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 78 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 100 | D:1 | Reached skill level 4 in Fighting 760 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 760 | D:2 | Reached XP level 3. HP: 29/30 MP: 3/3 1054 | D:2 | Reached skill level 5 in Fighting 1054 | D:2 | Reached XP level 4. HP: 32/39 MP: 4/4 1640 | D:3 | Identified the quill talisman of the Original Sin {Int+6 | Dex+2} 1722 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1722 | D:3 | Reached XP level 5. HP: 13/46 MP: 5/5 1722 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring D:2: layout_loops_ring, dreamdust_mushroom_princess, minmay_worlds_worst_comb D:3: layout_loops_cross, kennysheep_cross_room, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.8 Axes | | 1.7 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 120 | 43 || 163 Armour: Scale mail | 112 | 30 || 142 Dodge: Dodged | 77 | 20 || 97 Block: Buckler | 23 | 13 || 36