Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 765794852851844795 (custom seed) 9 Hydeparker the Trooper (level 2, 12/24 HPs) Began as a Demonspawn Fighter on June 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (131 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 131, Time: 00:00:31 Health: 12/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls g - a scroll of amnesia {unknown} Potions d - 2 potions of might e - a potion of invisibility {unknown} f - a potion of lignification {unknown} h - a potion of curing {unknown} Skills: + Level 3.3 Fighting + Level 2.1 Maces & Flails - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You hit the endoplasm. You kill the endoplasm! A jackal comes into view. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal comes into view. The jackal bites you but does no damage. The jackal barks! You hit the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal bites you but does no damage. You sock the jackal! You kill the jackal! A jackal comes into view. You closely miss the jackal. The jackal barks! The jackal bites you. You block the jackal's attack. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A wave of death washes over you. You barely miss the jackal. The jackal completely misses you. You block the jackal's attack. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### #.. #.# ##.## ######.##...... ######......@hh# #.......###.#### #.####..# #.# # #.##.....##.# # #.##.###.##.. # #.##.# .#### # #.##.###.# # #........# # #####.#### You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 4 endoplasms (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 130 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 130 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 131 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Maces & Flails | 2 | 2.1 Fighting | | 3.3 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: Flail || 16 Armour: Scale mail || 7 Dodge: Dodged || 6 Block: Buckler || 5