Hydeparker Level 1 of the Dungeon (1, 9, D:1) 4 stones (4, 2, D:1) a +3 dagger 3 stones a rat corpse (skeletalised by now) (4, 3, D:1) a rat corpse (skeletalised by now) (6, 10, D:1) 2 javelins (6, 18, D:1) a ball python corpse (skeletalised by now) (7, 6, D:1) a +0 robe (7, 8, D:1) a staff of conjuration (7, 36, D:1) a +0 whip (8, 29, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (10, 14, D:1) a rat skeleton (10, 22, D:1) 3 datura-tipped darts (11, 14, D:1) a +0 short sword 4 stones (11, 15, D:1) a hobgoblin skeleton (12, 28, D:1) a rat corpse (skeletalised by now) (12, 30, D:1) a stone a hobgoblin corpse (skeletalised by now) (13, 30, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (15, -13, D:1) a rat skeleton (17, 3, D:1) a quill talisman (21, 40, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, -12, D:1) a hobgoblin skeleton (23, -11, D:1) a +0 club (25, -13, D:1) 3 curare-tipped darts (25, -1, D:1) a rat skeleton (33, 23, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (36, 22, D:1) a bat corpse (skeletalised by now) (40, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vohoz's Antique Weapon Emporium a +0 club (12 gold) a +3 short sword of venom (494 gold) a +0 dagger (48 gold) a +0 dagger of draining (134 gold) a +0 trident (84 gold) a +0 war axe (84 gold) a +0 scimitar (144 gold) a +3 whip of electrocution (556 gold) a +5 mace (720 gold) (0, 0, D:2) a +0 ring mail (0, 1, D:2) a +0 short sword (2, -17, D:2) a +0 short sword (2, -16, D:2) a hobgoblin skeleton (3, -15, D:2) 8 stones (4, -13, D:2) a +0 robe (4, -2, D:2) a +0 dagger a rat skeleton (4, 0, D:2) a +0 club (5, -2, D:2) a bat skeleton (7, -24, D:2) an adder skeleton (9, -21, D:2) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 club a +0 leather armour a hobgoblin skeleton an orc skeleton an orc skeleton an adder skeleton a jackal skeleton (11, -24, D:2) a ball python skeleton (19, 0, D:2) 6 poisoned darts (19, 6, D:2) a +0 club a +0 sling (23, 9, D:2) a +0 leather armour (26, -17, D:2) 6 stones (26, -1, D:2) a staff of conjuration (37, 14, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -34, D:2) a +0 dagger a kobold skeleton (40, -8, D:2) a hobgoblin corpse (skeletalised by now) (41, -35, D:2) a +0 dagger (43, -36, D:2) a +2 dagger of venom (46, 13, D:2) a +0 sling (52, -19, D:2) a +0 club (57, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Beanesic's Weapon Boutique 3 curare-tipped darts (43 gold) a +0 scimitar of protection (110 gold) a +0 club (6 gold) a +0 shortbow (36 gold) a +0 club (6 gold) the +7 mace of Qywic {venom, rF+ MP+8 Int+5} (958 gold) rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). Int+5: It affects your intelligence (+5). a +0 mace (36 gold) a +0 falchion (36 gold) (0, 0, D:3) a +0 hand axe a +0 animal skin (4, -11, D:3) a ball python skeleton (4, 4, D:3) a quokka corpse a quokka corpse a frilled lizard corpse (7, -24, D:3) a +2 dagger of speed an orc skeleton (8, -24, D:3) a +0 hand axe (8, -23, D:3) a +0 short sword 3 boomerangs a +0 leather armour a +0 club a +3 leather armour of poison resistance (10, -7, D:3) a +0 morningstar a +0 leather armour (11, -7, D:3) a +0 club (32, -17, D:3) a hobgoblin corpse (skeletalised by now) (38, -30, D:3) a +0 quarterstaff (38, 10, D:3) a +0 war axe (39, -7, D:3) a +0 spear (42, 14, D:3) a quokka corpse (skeletalised by now) (45, -17, D:3) a +0 leather armour (48, 10, D:3) a +0 sling (51, 1, D:3) a +0 club Level 4 of the Dungeon (0, 6, D:4) an adder corpse (0, 16, D:4) a +0 quarterstaff (1, 19, D:4) a potion of heal wounds (3, 11, D:4) a +0 short sword (4, 10, D:4) a +0 dagger a +0 leather armour an orc corpse (4, 11, D:4) a +0 dagger a +0 robe (12, 11, D:4) a wand of polymorph (8)