Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15163656720991953103 200 Hydeparker the Trooper (level 5, 43/43 HPs) Began as a Demonspawn Fighter on July 1, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:47 (1890 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 1890, Time: 00:02:47 Health: 43/43 AC: 4 Str: 18 XL: 5 Next: 48% Magic: 5/5 EV: 10 Int: 8 God: Gold: 148 SH: 4 Dex: 13 Spells: 4/4 levels left rFire . . . t - +1 dagger "Woemp" {venom, rN+ Will- rCorr Stlth+} rCold + . . c - +0 buckler rNeg + . . o - +1 robe {rC+} rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . q - +0 pair of boots Will ..... i - amulet of regeneration Stlth +++ (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: demonic magic 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons t - the +1 dagger "Woemp" (weapon) {venom, rN+ Will- rCorr Stlth+} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Armour c - a +0 buckler (worn) o - a +1 robe of cold resistance (worn) q - a +0 pair of boots (worn) Jewellery i - an amulet of regeneration (worn) Scrolls a - 2 scrolls of immolation {unknown} b - a scroll of poison {unknown} e - 2 scrolls of noise {unknown} g - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} j - a scroll of torment {unknown} k - a scroll of vulnerability {unknown} l - a scroll of fear {unknown} m - 3 scrolls of fog {unknown} s - a scroll of revelation {unknown} Potions d - 2 potions of might f - 2 potions of attraction {unknown} n - a potion of curing {unknown} r - a potion of brilliance {unknown} Skills: + Level 4.4 Fighting * Level 4.2 Axes - Level 2.6 Armour * Level 0.3 Stealth - Level 2.6 Shields + Level 0.0 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Grave Claw Necr 0% 2d7 63% 2 Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You hit the jackal. You kill the jackal! The jackal closely misses you. A jackal is nearby! You hit the jackal. The jackal is poisoned. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. A jackal is nearby! You barely miss the jackal. The jackal is almost dead. You kill the jackal! Key pressed, stopping explore. No target in view! No target in view! Things that are here: a jackal corpse; a jackal corpse A giant cockroach comes into view. A kobold comes into view. It is wielding a +0 dagger of draining. You block the giant cockroach's attack. The kobold shouts! You hit the giant cockroach. The giant cockroach is poisoned. The giant cockroach is moderately wounded. You kill the giant cockroach! You see here a giant cockroach corpse. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. You partially resist. You hit the kobold. The kobold is heavily wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! Things that are here: a +0 dagger of draining; a kobold corpse Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......# ####.### #.# ### #.# # ..# #.# #. #.######.# #..####.##.....# #.....#.##.##### #@.†...# ###.#### ...# ##### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An adder (D:2) A ribbon worm (D:3) 3 endoplasms 2 giant cockroaches 3 hobgoblins 4 jackals (D:3) 2 quokkas (D:1) 2 ball pythons 2 bats 3 frilled lizards 3 goblins 4 kobolds A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 226 | D:1 | Found a faded altar of an unknown god. 326 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 1314 | D:2 | Noticed Sigmund 1336 | D:2 | Killed Sigmund 1337 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1337 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1337 | D:2 | Reached XP level 4. HP: 38/38 MP: 4/4 1337 | D:2 | Reached XP level 5. HP: 43/43 MP: 5/5 1644 | D:2 | Identified the +1 dagger "Woemp" {venom, rN+ Will- rCorr | Stlth+} 1890 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, serial_curves, eino_curves_03, eino_curves_02, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_ring, uniq_sigmund D:3: layout_loops_cross, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 4 | 4.2 Fighting | 4 | 4.4 Armour | | 2.6 Stealth | | 0.3 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 86 | || 86 Dagger | | 40 || 40 Armour: Scale mail | 60 | || 60 Robe | | 19 || 19 Dodge: Dodged | 31 | 22 || 53 Block: Buckler | 22 | 9 || 31