Hydeparker Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 9, D:1) a +0 short sword (3, 4, D:1) 3 poisoned darts (6, 10, D:1) a rat corpse (skeletalised by now) (7, -2, D:1) a bat corpse (skeletalised by now) (8, -7, D:1) a +0 leather armour (9, 16, D:1) a ball python corpse (skeletalised by now) (18, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -12, D:1) a +0 spear a gnoll corpse (skeletalised by now) (20, -12, D:1) a hobgoblin corpse (skeletalised by now) (21, -14, D:1) a +0 short sword (23, 13, D:1) 5 stones (24, -12, D:1) a +0 robe (27, 23, D:1) a +1 dagger of pain a bat skeleton (33, -14, D:1) a bat corpse (skeletalised by now) (34, -3, D:1) a +0 sling (36, 20, D:1) a +0 dagger (36, 23, D:1) a +0 sling (45, -13, D:1) a +0 dagger (48, 14, D:1) a rat skeleton a hobgoblin skeleton (49, 11, D:1) a staff of air (49, 13, D:1) a +0 dagger 3 stones (50, 29, D:1) a +0 dagger (52, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (24, 12, D:2) a +0 club a +0 leather armour a goblin skeleton (30, -6, D:2) a ball python skeleton (33, -4, D:2) a frilled lizard skeleton (43, 11, D:2) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (43, 12, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zifaemp's One-of-a-Kind Rings a +8 ring of strength (unknown) (770 gold) the ring "Piuvanli" {rElec rPois rF++ Wiz} (919 gold) [ring of wizardry] rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Wiz: It increases the success rate of your magical spells. a +6 ring of protection (unknown) (1092 gold) a +7 ring of dexterity (unknown) (630 gold) a +2 ring of strength (unknown) (42 gold) a +4 ring of evasion (294 gold) a +8 ring of intelligence (unknown) (770 gold) the ring "Liodorr" {rN+ Wiz Dex+2 Clar} (831 gold) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:3) a +0 sling (3, -17, D:3) a +0 whip a +0 chain mail a +0 dagger a +0 robe a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 4, D:3) a +0 ring mail (10, -30, D:3) a +0 hand axe (11, -26, D:3) a hobgoblin corpse (skeletalised by now) (14, -17, D:3) a +0 whip of venom (24, -7, D:3) a +0 club (26, -24, D:3) 6 stones (30, -16, D:3) a ball python skeleton (31, -13, D:3) a +0 short sword 2 stones (33, -5, D:3) a rat corpse (skeletalised by now) (40, -34, D:3) a +0 dagger (47, -27, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (2, 0, D:4) an adder skeleton (8, 9, D:4) a +0 ring mail (16, 5, D:4) a +0 mace (18, -12, D:4) a +0 dagger of speed (18, -3, D:4) a quokka corpse (skeletalised by now) (25, -22, D:4) a hobgoblin corpse (skeletalised by now) (25, 18, D:4) a +0 dagger a kobold skeleton (25, 19, D:4) a +0 dagger 8 poisoned darts a kobold skeleton (30, -9, D:4) a black bear corpse (skeletalised by now) (32, 9, D:4) a jackal skeleton (33, 20, D:4) a scroll of teleportation (34, 8, D:4) a +0 dagger of venom a +0 sling a goblin skeleton (34, 18, D:4) a scroll of identify (35, 20, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (35, 23, D:4) a +0 club (36, 18, D:4) 2 potions of berserk rage (36, 26, D:4) a +0 club (37, -15, D:4) an adder corpse (skeletalised by now) (37, 20, D:4) a potion of heal wounds (53, 7, D:4) 4 poisoned darts Level 5 of the Dungeon (0, 10, D:5) 5 stones (1, 24, D:5) a +0 dagger (26, 23, D:5) a +0 flail (30, 9, D:5) 3 stones (30, 30, D:5) an adder skeleton (38, 30, D:5) a +0 hand axe (39, 4, D:5) 5 boomerangs (39, 36, D:5) 8 stones (40, -6, D:5) a +0 ring mail (40, 39, D:5) a +0 scale mail (40, 47, D:5) a +0 dagger (48, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 1, D:6) a hound corpse (skeletalised by now) (14, -21, D:6) 17 gold pieces (17, -26, D:6) a +0 falchion (22, -25, D:6) a +0 club a boomerang an orc corpse (skeletalised by now) (25, -37, D:6) 13 gold pieces (26, -35, D:6) a scroll of immolation (28, -7, D:6) a +0 flail a gnoll skeleton (29, -7, D:6) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (30, -7, D:6) a +0 club a gnoll corpse (skeletalised by now) (31, -2, D:6) a +0 short sword a curare-tipped dart a kobold corpse (32, -1, D:6) a +0 dagger (33, -1, D:6) a +0 flail (33, 0, D:6) a +0 shortbow