Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16821316700582251938 35 Hydeparker the Trooper (level 3, -3/30 HPs) Began as a Demonspawn Fighter on July 4, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1087 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 1087, Time: 00:01:08 Health: -3/30 AC: 6 Str: 18 XL: 3 Next: 16% Magic: 3/3 EV: 8 Int: 8 God: Gold: 130 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: hooves 1, ephemeral shield, time-warped blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) g - a +0 pair of gloves Jewellery i - an amulet of faith Wands j - a wand of flame (10) Scrolls e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} k - a scroll of brand weapon {unknown} Potions d - 2 potions of might Skills: + Level 4.3 Fighting - Level 1.8 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 87% 1 Searing Ray Conj 0% 2d4 95% 2 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. A shield forms around you when casting spells or using Invocations. (SH +7) Your blood hastes a few of your allies when you are sufficiently damaged. Message History The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear! The gnoll barely misses you. The gnoll hits you with a +0 whip. There are monsters nearby! You barely miss the gnoll. You kick the gnoll. The gnoll is severely wounded. You closely miss the gnoll. You barely miss the gnoll. The gnoll hits you with a +0 whip. The gnoll hits you but does no damage. The gnoll completely misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You block the gnoll's attack. There is an open door here. You block the gnoll's attack. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. You barely miss the gnoll. Your kick misses the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. Your kick misses the gnoll. You block the gnoll's attack. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Ambient excess energy start collecting around you. The flow of your blood desyncs from the flow of time itself. The gnoll hits you with a +0 whip. You die... #####. #.........###........# ...... +.........'........#.# ####.. #.........###......... #.......# #......... #.....# #......<.. #jj.# #.##...#.# ##j## #.##...#.# #j# #........# #@# #####.#### ##.## #.# ##...## #.# #..)..# #.# ######...## #.# ........###########.# ######..............# ################ You could see 4 gnolls. Vanquished Creatures 2 dart slugs 3 endoplasms (D:2) A giant cockroach (D:1) 4 hobgoblins 2 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:1) 4 goblins 7 kobolds A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 95 | D:1 | Discovered your monstrous ancestry. 95 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 95 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 687 | D:2 | Reached skill level 4 in Fighting 840 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1086 | D:2 | HP: 1/30 [gnoll/+0 whip (2)] 1087 | D:2 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 1087 | D:2 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 1087 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.3 Axes | | 1.8 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 90 Kick || 14 Use: Potion || 1 Armour: Scale mail || 87 Dodge: Dodged || 31 Block: Buckler || 25