Hydeparker Level 1 of the Dungeon (0, 0, D:1) 5 javelins (9, -17, D:1) a rimehorn talisman (10, 2, D:1) 5 stones (11, 1, D:1) a +0 robe (11, 9, D:1) 4 poisoned darts (16, -39, D:1) a +0 club (20, -39, D:1) a +0 sling (20, -7, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (21, 2, D:1) 6 poisoned darts (27, 2, D:1) a +0 dagger 3 stones (36, -30, D:1) a +0 mace (37, -20, D:1) a +0 dagger (37, -16, D:1) a +0 dagger (40, -38, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, -5, D:1) a +0 quarterstaff (41, -24, D:1) a +0 mace (41, -16, D:1) a +0 sling (43, -5, D:1) a +0 leather armour (45, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (53, -13, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zoru's Armour Emporium a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +2 robe of fire resistance (250 gold) a +0 ring mail (56 gold) +0 golden dragon scales (1120 gold) the +0 robe of the Pirate {rC+ rN++} (355 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. a +0 leather armour (28 gold) a +0 cloak (63 gold) (1, -9, D:2) a +0 dagger (1, 20, D:2) a scarab talisman (6, 10, D:2) an adder skeleton (7, 18, D:2) a +0 club (9, -9, D:2) an inkwell talisman (19, 29, D:2) a +0 club (20, 28, D:2) a bat skeleton (20, 29, D:2) a rat skeleton (21, 4, D:2) a bat corpse (skeletalised by now) (25, -6, D:2) a +0 leather armour (26, 8, D:2) 2 stones (30, 9, D:2) a +0 hammer (31, 22, D:2) a +0 short sword 4 stones (32, 21, D:2) a +0 short sword (46, 8, D:2) an inkwell talisman (48, 22, D:2) a +0 club