Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14232033361684970637 8 Hydeparker the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Fighter on July 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (296 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 296, Time: 00:01:25 Health: 21/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 30 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 pair of boots Potions d - 2 potions of might Skills: + Level 3.5 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found 3 large rocks. No target in view! You see here 3 large rocks. You now have 18 gold pieces (gained 12). Key pressed, stopping explore. No target in view! You now have 30 gold pieces (gained 12). 2 jackals come into view. The jackal barks! x2 The jackal barely misses you. A jackal comes into view. You barely miss the jackal. The jackal barks! The jackal bites you. There are monsters nearby! You slash the jackal! You kill the jackal! There are monsters nearby! You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. There are monsters nearby! You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal closely misses you. The jackal bites you. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# ##### #.# ...# #.# ########.########.# #......@..........# #.##.#h#.########## #.#.# #.#.# ..#.# ###.# ..# ### You could see a jackal. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 11 | D:1 | Noticed a centaur 296 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 296 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 296 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_basic Action || total ---------------------------++------- Melee: War axe || 20 Armour: Scale mail || 14 Dodge: Dodged || 11 Block: Buckler || 2