Hydeparker Level 1 of the Dungeon (1, 0, D:1) a +0 dagger 5 stones (14, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (15, -16, D:1) a hobgoblin corpse (skeletalised by now) (16, 1, D:1) a +0 club (21, 29, D:1) a +0 hand axe (22, -10, D:1) a +0 plate armour (31, 6, D:1) a +0 robe (32, 19, D:1) a bat skeleton (33, -7, D:1) a +0 ring mail a hobgoblin skeleton (35, -9, D:1) a +0 short sword (36, 4, D:1) a +0 dagger a goblin skeleton (36, 19, D:1) 7 stones (36, 22, D:1) a staff of alchemy (38, 24, D:1) a +0 dagger a kobold skeleton (39, 22, D:1) a rat skeleton (44, 24, D:1) a +0 spear (45, 25, D:1) a ball python skeleton (46, 13, D:1) a +0 dagger (46, 23, D:1) a +0 plate armour (55, 3, D:1) a bat corpse (skeletalised by now) (56, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (0, 2, D:2) a +0 dagger (5, -30, D:2) 4 stones (8, -14, D:2) a jackal skeleton (10, -14, D:2) a jackal skeleton (17, -21, D:2) a +0 scale mail (18, -18, D:2) a +0 hand axe (21, -7, D:2) a book of Displacement (23, -12, D:2) a +0 flail (24, -12, D:2) a +0 club a gnoll corpse (24, -11, D:2) a +0 flail (26, -13, D:2) a potion of curing (30, -20, D:2) a bat corpse (skeletalised by now) (49, -36, D:2) 7 stones (50, -25, D:2) a +0 chain mail