Hydeparker Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 1, D:1) a +0 dagger (14, 14, D:1) a +0 whip (20, -21, D:1) a +0 dagger (26, -37, D:1) a hobgoblin corpse (skeletalised by now) (36, 1, D:1) 6 poisoned darts (38, -2, D:1) a +0 hand axe (40, -36, D:1) a +0 scale mail (40, -26, D:1) a +0 spear (40, -20, D:1) 2 poisoned darts (42, -29, D:1) a +0 dagger (43, -39, D:1) a +0 short sword 4 stones a kobold skeleton (43, -34, D:1) a +0 dagger (45, -15, D:1) a +0 sling (56, -40, D:1) a +0 robe (57, -35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse a hobgoblin corpse (5, 11, D:2) 6 stones (12, 5, D:2) a +0 war axe (19, -10, D:2) a +0 club (25, 7, D:2) a +0 dagger (36, 21, D:2) a +0 club a gnoll corpse (39, 24, D:2) 7 gold pieces (40, -12, D:2) a +0 whip (41, 25, D:2) a +0 whip (still there?) the +6 scale mail "Forutyaz" {-Tele rC+ Slay+5 Stlth+} (still there?) -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. (51, -2, D:2) a +0 club a goblin corpse