Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13912348899414125069 28 Hydeparker the Trooper (level 3, 26/30 HPs) Began as a Demonspawn Fighter on July 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (516 turns). Hydeparker the Trooper (Demonspawn Fighter) Turns: 516, Time: 00:00:20 Health: 26/30 AC: 6 Str: 18 XL: 3 Next: 0% Magic: 3/3 EV: 8 Int: 8 God: Gold: 34 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1, demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of identify {unknown} Potions d - 2 potions of might f - 2 potions of curing {unknown} Skills: + Level 4.2 Fighting - Level 1.7 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 87% 1 Searing Ray Conj 0% 2d4 95% 2 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Spells you cast may paralyse adjacent enemies. Message History A bat comes into view. A bat is nearby! A bat is nearby! The bat hits you but does no damage. A bat comes into view. There are monsters nearby! A kobold comes into view. It is wielding a +0 whip. Found a stone staircase leading down. The kobold shouts! The bat barely misses you. There are monsters nearby! You hit the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. There are monsters nearby! The bat hits you but does no damage. The bat closely misses you. The bat hits you. There are monsters nearby! You hit the bat. You kill the bat! You slash the bat! You kill the bat! A kobold is nearby! The kobold barely misses you. A goblin comes into view. It is wielding a +0 dagger. There are monsters nearby! You barely miss the kobold. The goblin shouts! You block the kobold's attack. The kobold hits you with a +0 whip. A demonic guardian appears! There are monsters nearby! You hit the goblin. You kill the goblin! You closely miss the kobold. The kobold hits you with a +0 whip. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############### #.............# ##### #.............##.. .....##.....)...5)...... ................@K...># ..........########.#.... #######...# ....#. . #...# ...#.. #...# .... #...# ..# #...#########.# ## .####......##...####### .#.............+..........# You could see a kobold (ally target) and a friendly iron imp (summoned). Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 3 endoplasms (D:1) A jackal (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hydeparker the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 246 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 4/25 MP: 2/2 401 | D:1 | Reached skill level 4 in Fighting 516 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 516 | D:1 | Reached XP level 3. HP: 26/30 MP: 3/3 516 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, hangedman_feature_mirror, chequers_garden, minmay_pentomino_o4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.2 Axes | | 1.7 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 41 Armour: Scale mail || 34 Dodge: Dodged || 17 Block: Buckler || 8