Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (0, 16, D:1) a +0 robe (5, 16, D:1) a quill talisman (11, 12, D:1) a +0 short sword a stone (12, -10, D:1) a hobgoblin corpse (skeletalised by now) (13, -10, D:1) a jackal corpse (skeletalised by now) (14, -11, D:1) a jackal corpse (skeletalised by now) (15, 5, D:1) a +0 whip (19, 17, D:1) a +0 sling (21, 18, D:1) a bat skeleton (22, 25, D:1) a +0 scale mail (24, -4, D:1) a quokka skeleton (24, -3, D:1) a +0 club (24, 16, D:1) a bat skeleton (24, 28, D:1) a +0 dagger 5 stones a kobold skeleton (25, -4, D:1) a +0 robe (30, 17, D:1) a +0 short sword a kobold skeleton (33, 10, D:1) 3 large rocks (35, 0, D:1) a +0 trident (43, -2, D:1) a +0 ring mail (48, -7, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Qionn's Assorted Antiques a +0 long sword of draining (149 gold) a ring of protection from fire (450 gold) a +0 robe (16 gold) a potion of enlightenment (90 gold) a rimehorn talisman (450 gold) a potion of lignification (54 gold) a +0 leather armour (36 gold) the +10 whip "Tosae" {holy, rElec Will++ Str-3 Stlth+} (1422 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. a +3 scimitar of holy wrath (500 gold) (3, -18, D:2) a +0 war axe (3, -7, D:2) a frilled lizard corpse (7, -14, D:2) a +0 short sword (12, 0, D:2) a +0 club (14, -36, D:2) 3 gold pieces (15, -36, D:2) a +0 flail a gnoll corpse (18, -29, D:2) a +0 dagger a kobold corpse (18, -12, D:2) a hobgoblin corpse (19, -20, D:2) a bat corpse