Hydeparker Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (1, -17, D:1) a ball python skeleton (6, -12, D:1) a hobgoblin corpse (skeletalised by now) (8, 4, D:1) a +0 club (17, 12, D:1) a ball python corpse (skeletalised by now) (18, -16, D:1) a +0 short sword (21, -8, D:1) a +0 dagger a quokka skeleton a goblin skeleton (28, 12, D:1) 2 curare-tipped darts (41, -23, D:1) a +0 sling (43, -17, D:1) a +0 club a kobold corpse (skeletalised by now) (46, 9, D:1) a +0 short sword (58, -2, D:1) 4 stones (63, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, -5, D:2) a +0 leather armour (2, -4, D:2) a +0 club (14, -23, D:2) a +0 dagger a kobold corpse (23, -9, D:2) a ball python corpse (skeletalised by now) (23, 10, D:2) a +0 robe (24, 5, D:2) an orb of guile (32, 1, D:2) a +0 chain mail (33, -5, D:2) a +0 club a +0 sling a goblin skeleton (35, -6, D:2) a +0 short sword (36, -21, D:2) a quokka corpse (36, 27, D:2) an adder corpse (skeletalised by now) (38, 28, D:2) a +0 leather armour (42, 16, D:2) a +0 short sword (44, 5, D:2) a ball python skeleton (52, -4, D:2) a rat corpse (skeletalised by now) (62, 7, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) the +4 mace of Misery {flame, rC+ Str+3 Stlth+} rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (unseen) (4, 5, D:3) a +0 war axe (8, 1, D:3) a +0 dagger (9, -4, D:3) a +0 dagger a kobold corpse (10, -2, D:3) a ring of magical power (19, -7, D:3) a +4 spear (26, -10, D:3) a +0 club