Hydrohexis Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, 18, D:1) a quokka corpse (skeletalised by now) (3, 18, D:1) 3 stones (12, -14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -10, D:1) a bat corpse (skeletalised by now) (16, -10, D:1) a +0 mace (16, 7, D:1) a +0 robe (25, 17, D:1) a kobold skeleton (28, -3, D:1) a +0 sling (35, -5, D:1) a +0 club (45, -13, D:1) a +0 dagger (49, -7, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Seotrent's Antique Weapon Shoppe a +0 dagger (42 gold) a +0 flail (73 gold) a +0 sling (31 gold) the +1 great mace of Mandamus {heavy, rPois Str-4 Dex+5 SInv} (718 gold) Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 spear (63 gold) a +0 hand axe (63 gold) a +0 mace (63 gold) a +0 shortbow (63 gold) a +0 short sword of venom (117 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 8, D:2) a bat corpse (4, 14, D:2) a hobgoblin corpse (9, -2, D:2) a +0 spear (10, 14, D:2) a +0 club (28, 1, D:2) an adder corpse (skeletalised by now) (30, -9, D:2) 5 stones (30, -1, D:2) a rat corpse (skeletalised by now) (43, -5, D:2) a hobgoblin corpse (skeletalised by now)