Ickle Level 1 of the Dungeon (8, 26, D:1) a quokka corpse (skeletalised by now) (9, 2, D:1) a +0 mace (15, 18, D:1) a +0 club (20, 4, D:1) a +0 short sword a kobold skeleton (22, 12, D:1) a bat skeleton (25, 24, D:1) a parchment of Flame Wave (30, -3, D:1) a +0 mace (31, 32, D:1) a +0 robe (33, 25, D:1) a +0 whip a kobold skeleton (35, 33, D:1) a parchment of Slow (40, 0, D:1) a +0 chain mail (40, 28, D:1) a hobgoblin skeleton (46, 26, D:1) a jackal corpse (skeletalised by now) (47, 26, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones a bat skeleton (1, 33, D:2) a +0 dagger 5 stones (11, -1, D:2) a +0 sling (12, 25, D:2) a bat skeleton (17, 27, D:2) a parchment of Kiss of Death (21, 15, D:2) a parchment of Leda's Liquefaction (22, -9, D:2) a +0 sling (23, 3, D:2) a bat skeleton (26, 13, D:2) a +0 dagger a stone a +0 robe a kobold skeleton (28, -9, D:2) a human skeleton (43, 4, D:2) a +4 mace (49, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (55, 26, D:2) a +0 robe (60, 9, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -32, D:3) a parchment of Eringya's Surprising Crocodile (6, -30, D:3) a +0 short sword (6, -8, D:3) a +0 robe (8, -28, D:3) a +4 dagger of venom a +0 chain mail the goblin skeleton of Ijyb (12, -16, D:3) a frilled lizard skeleton (13, -10, D:3) a +0 spear (13, -5, D:3) a +0 sling (16, 4, D:3) a +0 dagger a stone (17, 5, D:3) a +1 whip of electrocution (18, 6, D:3) a +0 hand axe a +0 leather armour a ball python skeleton an orc skeleton (19, -36, D:3) a parchment of Shock (22, -32, D:3) a +0 dagger a +0 ring mail an orc skeleton (24, -3, D:3) a parchment of Kinetic Grapnel (25, -8, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (25, -7, D:3) a +0 war axe an orc corpse (skeletalised by now) (27, -16, D:3) a +0 pair of boots (30, -4, D:3) a +0 club a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (38, -2, D:3) a +0 robe (39, -26, D:3) a +0 flail (39, -25, D:3) a rat corpse (skeletalised by now) (41, -24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, -10, D:3) a +0 short sword 2 stones (43, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (47, -33, D:3) a bat corpse (skeletalised by now) (51, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Juure's Armour Shop a +0 robe (11 gold) a +0 robe (11 gold) the +5 ring mail "Yteunopt" {*Silence +Blink rCorr Int-5} (422 gold) *Silence: It may silence you when you take damage. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). a scarf of resistance (416 gold) a +0 ring mail (52 gold) a +1 pair of boots of rampaging (214 gold) a +0 plate armour (234 gold) [Shop] Puh Zyg's Assorted Antiques a phantom mirror (760 gold) a +0 short sword (57 gold) the +0 ice dragon scales of the Silversmith {rElec rF- rC++ Stlth+} (1269 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. a phantom mirror (760 gold) a Gell's gravitambourine (2/2) (760 gold) a tin of tremorstones (2/2) (760 gold) a +0 long sword (66 gold) a tin of tremorstones (2/2) (760 gold) [Shop] Vikewn's Book Shop a parchment of Call Imp (81 gold) a parchment of Infestation (243 gold) a parchment of Forge Phalanx Beetle (189 gold) a parchment of Searing Ray (81 gold) a parchment of Fireball (162 gold) a parchment of Kinetic Grapnel (54 gold) [Shop] Arehihau's Jewellery Shop an amulet of guardian spirit (unknown) (450 gold) a +4 ring of protection (unknown) (540 gold) the ring "Caaracoh" {rC+ Dex+5 SInv} (592 gold) [ring of see invisible] rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the ring "Bico" {rF+ rC- Str+4 Int-3 Fire} (511 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Fire: It increases the power of your Fire spells. an amulet of guardian spirit (unknown) (450 gold) an amulet of regeneration (unknown) (450 gold) a fortress talisman (450 gold) (1, 0, D:4) a +0 club (2, 12, D:4) an adder skeleton (4, 14, D:4) a +0 whip a stone a kobold skeleton (6, 23, D:4) a +0 short sword (7, 7, D:4) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (9, 33, D:4) 3 flux baubles (18, 13, D:4) a +0 robe (19, 0, D:4) a ball python skeleton (24, 21, D:4) a +0 hat (30, 34, D:4) a hobgoblin skeleton (32, 29, D:4) a hound corpse (skeletalised by now) (41, 30, D:4) a +0 mace (42, 0, D:4) a +0 flail (48, 0, D:4) a +0 spear a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (49, 0, D:4) a +0 club a +0 robe (50, 0, D:4) a +0 spear a gnoll corpse (skeletalised by now) (51, 0, D:4) a +0 flail a gnoll corpse (skeletalised by now) (54, -4, D:4) a parchment of Stone Arrow Level 5 of the Dungeon (2, 5, D:5) a +0 leather armour (5, 9, D:5) a hound skeleton (5, 16, D:5) a parchment of Swiftness