Seeded DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 127 (custom seed) 38 Ideftigable the Vexing (level 3, -2/26 HPs) Began as a Formicid Hexslinger on Oct 11, 2025. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (1229 turns). Ideftigable the Vexing (Formicid Hexslinger) Turns: 1229, Time: 00:01:06 Health: -2/26 AC: 2 Str: 12 XL: 3 Next: 65% Magic: 2/5 EV: 11 Int: 12 God: Gold: 63 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison g - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} e - a potion of haste {unknown} f - a potion of magic {unknown} h - a potion of might {unknown} i - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} k - a potion of lignification {unknown} Skills: + Level 1.3 Fighting + Level 2.6 Ranged Weapons - Level 1.7 Dodging + Level 1.2 Stealth + Level 1.6 Spellcasting + Level 4.2 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet barely misses the gnoll. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is heavily wounded. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. A giggling sprite leaps out and bonks the gnoll with its +0 club. You kill the gnoll! The gnoll hits you with a +0 club. The jinxing sprites lose interest in you. The gnoll hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you with a +0 club. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the gnoll. A giggling sprite leaps out and bonks the gnoll with its +0 club. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. You die... ...†#'#+#............#.##........ .....#∩#..................###.... ....#'#+#.......#..###........... ##...#.#........##.###.######.... #..............##.##..# #.... #..............##..#.## ##)## ##..#.##........###....## #.# ........................######.# ..#.#..........j@###.........#.## †##.####.........#####....(...... .##.# ##........#.....##........ .##.# #.##.####..######.....†.. .##.# #.##.##...## #######.# ..#.# ##.##.##.### #.# #...####..##....# #.# ###.....÷#.....## #.. #.###........# ##. You could see a gnoll (very drained). Vanquished Creatures A gnoll (D:2) 2 ribbon worms (D:2) 3 endoplasms 2 giant cockroaches 4 hobgoblins (D:1) 3 ball pythons A bat (D:1) 6 frilled lizards A goblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ideftigable the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 59 | D:1 | Found Amocvukk's Antique Weapon Shop. 127 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 130 | D:1 | Learned a level 2 spell: Jinxbite 232 | D:1 | Reached skill level 4 in Hexes 782 | D:2 | Reached skill level 1 in Stealth 782 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/5 1228 | D:1 | HP: 1/26 [gnoll/+0 club (2)] 1229 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_rooms, serial_shops, nicolae_shop_glassy, grunt_decor_clamped D:2: layout_loops_ring, chequers_serial_rivers_large_b Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.2 Stealth | 1 | 1.2 Fighting | | 1.3 Ranged Weapons | | 2.6 Dodging | | 1.7 Spellcasting | | 1.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 70 Cast: Jinxbite || 13 Armour: Robe || 20 Dodge: Dodged || 13