Dungeon Crawl Stone Soup version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 6169932600343264059 11 Iich the Firebug (level 2, 0/19 HPs) Began as a Demonspawn Fire Elementalist on Feb 5, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:37 (339 turns). Iich the Firebug (Demonspawn Fire Elementalist) Turns: 339, Time: 00:04:37 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 17% Magic: 1/5 EV: 11 Int: 15 God: Gold: 35 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 mace (holy) rCold . . . (100%) b - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 mace of holy wrath (weapon) Armour a - a +0 robe (worn) b - an orb of pyromania (worn) Talismans d - the rimehorn talisman of Vemeopulei {Harm Slay+3} (You found it on level 1 of the Dungeon) [rimehorn talisman] Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of haste {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 34% 2d6 9% 2 Construct Spike Launche Frge 2% 2d3 32% 2 Inner Flame Hex/Fire 9% N/A 32% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 32% 3 Flame Wave Conj/Fire 12% 2d6 65% 4 Sticky Flame Fire/Alch 9% 2d5 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Malevolent energies surge around you. Unknown command. The foxfire burns the rat. You kill the rat! The foxfire burns the jackal. The jackal is heavily wounded. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal misses you. You miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal barely misses you. The jackal closely misses you. You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You die... #.#####...........##...# ###.....###.>..#### #####.........h.#### ####...........# #.#######..h..# #.# ...). #.# .... #h# h.. ...####@# .. #......# . ######## You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iich the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Reached skill level 3 in Fire Magic 231 | D:1 | Identified the rimehorn talisman of Vemeopulei {Harm | Slay+3} 320 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 320 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 339 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, shapermc_ecumenical_altar_notcrosses Skill XL: | 1 | ---------------+----+----- Fire Magic | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Mace || 18 Unarmed || 2 Cast: Foxfire || 12 Armour: Robe || 22 Dodge: Dodged || 24