Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. ImpOutMan the Shield-Bearer (Gnoll Wanderer) Turns: 121, Time: 00:02:42 Health: 17/20 AC: 3 Str: 8 XL: 1 Next: 30% Magic: 4/4 EV: 12 Int: 8 God: Gold: 6 SH: 7 Dex: 17 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) e - a +2 buckler (worn) Jewellery g - an amulet of regeneration Scrolls f - a scroll labelled YGHIOKKUPH Potions c - a potion of attraction Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 2.1 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 24% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Swiftness Air 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, v - describe, . - travel The floor. You see here a bat corpse. You open the door. Found a square filigree amulet. Found 15 gold pieces. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You see here an amulet of regeneration. You see here an amulet of regeneration. You block the goblin's attack. You closely miss the goblin. You bite the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You completely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You hit the goblin. Your bite misses the goblin. The goblin is severely wounded. The goblin closely misses you. You barely miss the goblin. Your bite misses the goblin. The goblin is severely wounded. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. You block the goblin's attack. You barely miss the goblin. The goblin is severely wounded. You block the goblin's attack. The goblin misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse g - an amulet of regeneration Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a goblin corpse Okay, then. ####### #.....# #############.....####### ............'............ .....########...@)### #........####.....# #..........##.....# ####.†.....##....... #.(.....##.....#... #.......######.#.... ##.####.# #$# ##. #.# #.# #.# #.# #.. There are no monsters in sight! Vanquished Creatures A goblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImpOutMan the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | ImpOutMan set off with the following items: a +0 dagger, a | +0 helmet, a potion of attraction, a +0 robe, a +2 buckler; | and the following spell memorised: Shock; and the following | spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 15 Bite || 2 Armour: Robe || 15 Dodge: Dodged || 12 Block: Buckler || 11