Tutorial DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. InsaneKing the Trooper (Human Fighter) Turns: 30, Time: 00:01:55 Health: 12/24 AC: 2 Str: 16 XL: 2 Next: 4% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) b - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 3.2 Armour + Level 0.1 Stealth + Level 2.1 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found a quarterstaff. Found a staircase leading out of the dungeon. You see here a +0 quarterstaff. b - a +0 quarterstaff You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. b - a +0 quarterstaff (weapon) You unwield your +0 quarterstaff. b - a +0 quarterstaff (weapon) Okay, then. You open the door. You encounter a training dummy. It is wielding a +0 whip. There is an open door here. The helpless training dummy fails to defend itself. You hit the training dummy. The training dummy is lightly damaged. The training dummy misses you. You hit the training dummy. The training dummy is severely damaged. The training dummy hits you with a +0 whip. x2 You hit the training dummy. The training dummy is almost destroyed. The training dummy hits you with a +0 whip. You sock the training dummy! You destroy the training dummy! You have reached level 2! ##### ##...## ##.....# ......# ..... ... #)# #@# #.# #'# #.# #.# ###.### #.....# #..<..# #.....# There are no monsters in sight! Vanquished Creatures A training dummy (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | InsaneKing the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 30 | D:1 | Reached XP level 2. HP: 12/24 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Attack: Normal || 4 Melee: Quarterstaff || 4 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 1