IronButcher Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -2, D:1) a quokka corpse (skeletalised by now) (2, 4, D:1) a +0 mace (7, -5, D:1) a staff of fire (10, -2, D:1) 3 stones (13, 7, D:1) a +0 robe (15, 16, D:1) a +0 robe (20, 15, D:1) a +0 ring mail (24, -17, D:1) a jackal skeleton (25, -19, D:1) a jackal skeleton (25, -16, D:1) a +0 dagger a goblin skeleton (26, -20, D:1) a jackal skeleton (32, -26, D:1) a frilled lizard corpse (skeletalised by now) (34, -21, D:1) a rat corpse (skeletalised by now) (34, -17, D:1) a rat corpse (skeletalised by now) (35, -29, D:1) a jackal corpse (skeletalised by now) (35, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -27, D:1) a frilled lizard corpse (skeletalised by now) (36, -17, D:1) a rat corpse (skeletalised by now) (40, -21, D:1) a rat corpse (skeletalised by now) (40, -17, D:1) a rat corpse (skeletalised by now) (42, -34, D:1) a +0 whip 4 stones (42, -21, D:1) a rat corpse (skeletalised by now) (43, 5, D:1) a ball python corpse (skeletalised by now) (46, -32, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (3, 5, D:2) a +2 mace of protection (4, -19, D:2) the +8 spear "Beca" {freeze, MP+8 Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). MP+8: It affects your magic capacity (+8). (12, -15, D:2) a +0 dagger (15, -7, D:2) an adder corpse (skeletalised by now) (16, 11, D:2) a +0 robe (22, 4, D:2) a +0 dagger a goblin skeleton (22, 23, D:2) an adder corpse (skeletalised by now) (36, -5, D:2) a dragon-blood talisman (40, -6, D:2) a +0 leather armour (43, -9, D:2) a bat skeleton (46, -2, D:2) a +0 flail (56, 13, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Rooxoac" {*Corrode *Slow rElec rC+++ Int+6} (7380 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. the +2 pair of gloves of Naahum {Fly Str-2 Dex+7} (3410 gold) Str-2: It affects your strength (-2). Dex+7: It affects your dexterity (+7). Fly: It grants you flight. the +0 cloak of Dust Devil {Fly Will++} (2760 gold) Will++: It greatly increases your willpower. Fly: It grants you flight. the +0 cloak of Patterns {Rampage +Blink rElec Int+3} (3180 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:3) a +0 dagger (7, 44, D:3) 2 stones (12, 12, D:3) a +0 hand axe a staff of alchemy a +0 leather armour an orc skeleton a goblin skeleton (22, 41, D:3) 7 stones (28, 39, D:3) a hobgoblin corpse (skeletalised by now) (33, 6, D:3) a +0 robe (36, 40, D:3) a +0 flail a +0 dagger a +0 spear a +0 animal skin a +1 helmet a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (36, 41, D:3) a +0 club a +0 dagger a +0 sling a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, 42, D:3) a +0 dagger 2 boomerangs (36, 43, D:3) a +0 club a +0 sling (38, 22, D:3) a +0 whip (43, 22, D:3) a bat skeleton (48, 35, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of acquirement (15, 11, D:4) a +2 flail of draining